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| So, we won't get banned for talking about FF?; FFXII, optional boss spoilers? | |
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| Tweet Topic Started: Nov 19 2006, 11:05 AM (127 Views) | |
| Robtcee13 | Nov 19 2006, 11:05 AM Post #1 |
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I am a fish.
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Here, look these stats over, and tell me these bosses aren't hard. 1: Name: Omega Mark XII Class: Warmech LV: 99 HP: 10,370,699/10,370,699 MP: 999/999 Str: 66 Mag Pw: 48 Vit: 85 Spd: 24 Att. Pw: 130 Def: 38 Mag Res: 40 Eva: 0 Exp: 0 License Points: 255 Clan Points: 65,000 Gil: 0 2: Name: Yiazmat Class: ???? Lv: 73 HP: 50,112,254/50,112,254 MP: 999/999 Str: 61 Mag Pw: 67 Vit: 99 Spd: 20 Att Pw: 107 Def: 36 Mag Res: 40 Eva: 0 Exp: 0 License Points: 255 Clan Points: 20,510 Gil: 0 |
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| Vhozon | Nov 19 2006, 12:09 PM Post #2 |
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Gifted Mage Parrot
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No, not anymore. Those bosses are hard. >_> |
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| The Ultramind12 | Nov 19 2006, 01:33 PM Post #3 |
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Fist of the North Star
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50 million HP? HOLY SHIT. Whoa, and the dude WITH 50 mil is a lower level than the dude with 10 mil? DA-YUM. |
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| Robtcee13 | Nov 23 2006, 11:55 AM Post #4 |
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I am a fish.
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The best part is, Yiazmat raises his level to 146 when he has 25% of his health. >_> At least he doesn't have Bubble. Bubble doubles the Max HP of the user. If he had Bubble, you'd have to fight through all that HP again. >_> Here's some Final Boss stats if you want to compare. >_> (SPOILERS, I guess. As far as his name goes, at least. The name isn't much of a spoiler. Abilities are listed too!) Name: The Undying Genus: Humanoid (Nobody knows why...) Class: Undying Lv: 55 HP: 228,299/228,299 MP: 999 Str: 51 Mag Pow: 35 Vit: 87 Spd: 23 Att Pow: 90 Def: 38 Mag Res: 33 Eva: 0 Exp: 0 (Final Boss, so why would you get exp?) LP: 0 CP: 0 Gil: 0 Steal: Dark Matter Weakness/Resistances: Holy: 1/2 Everything else: Normal Abilities: Attack: Fire a shot at 1 foe. Heavenly Sword: Slash all nearby foes. Piercing Firaga: Does Massive piercing Fire damage to an area. Cannot be reflected. Piercing Blizzaga: Does Massive piercing Ice damage to an area. Cannot be reflected. Piercing Thundaga: Does Massive piercing Lightning damage to an area. Cannot be reflected. Piercing Holy: Does Massive piercing Holy damage to 1 foe. Cannot be reflected. Piercing Dispelga: Dispels all good status from all foes. Paling (Used at 75% HP): Makes user invulnerable to physical damage for a short time. Magick Chain (Used at 50% HP): Casts Bravery, Faith, and Haste on the user. Magick Shield (Used at 50% HP): Makes user invulnerable to Magick damage for a short time. Perfect Defense (Used at Critical HP): Makes user completely invulnerable for a short time. Ascent: Does massive damage to all foes with rising blasts of energy. Gigaflare Sword: Does massive damage to all foes with a beam sword. Gigaflare: Does massive damage to an area with a massive laser. |
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| Vhozon | Nov 23 2006, 03:35 PM Post #5 |
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Gifted Mage Parrot
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Well, atleast the HP is lower than the other 2... |
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| The Ultramind12 | Nov 23 2006, 06:17 PM Post #6 |
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Fist of the North Star
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That's a significantly smaller amount of HP... why is this wimp the final boss? |
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| Robtcee13 | Nov 24 2006, 07:45 AM Post #7 |
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I am a fish.
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Those piercing spells decimate your party. They do over 3k damage to everyone. It's a 3 hit kill, and that's with 9999 HP. Omega does around 3000 every physical hit, and he only hits one. The downside is the fact that he attacks stupidly fast. >_> Yiazmat just has a ton of HP, the other stats don't matter much aside from when he raises his level. The final battle consists of 4 parts. If you don't care about spoilers, I'll post the other 3 fights. Besides, some RPGs have a history of easy final bosses. Tales of Symphonia, for example.... Note: Short time is a relative turn. Those shielding spells last for like 5 minutes. >_> |
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| Robtcee13 | Nov 24 2006, 07:59 AM Post #8 |
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I am a fish.
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Here's some status effects. Bad ones: Darkness: Hit rate is drastically reduced. Poison: You will take damage gradually equal to 2% of your MaxHP. Sap: Your HP will drop slowly but surely. Sleep: You cannot move or act. Silence: You cannot cast magic. Petrify: You will turn to stone when the timer reaches 0. Stone: You cannot move or act, due to being turned to stone. Slow: You require more time to take actions. Stop: You cannot move or act. Disease: A disease festers in your body. You cannot be healed. Decoy: You will be targeted by all enemies. The game thinks it's a bad thing. Reverse: The effects of damage and healing are reversed. Confuse: You will attack allies. Disable: You cannot act. Immobilize: You cannot move. KO: You cannot move or act. Doom: You will be KO'd when the timer reaches 0. HP Critical: You have critical HP. You still fight normally. Good ones: Protect: Target takes 50% less physical damage. Shell: Target takes 50% less magickal damage. Reflect: Magicks bounce off it's target. Berserk: Increases speed by 100%, and Attack power by 50%. Lose control of the character. Invisible: You cannot be targeted by foes. Bravery: Greatly raises physical attack power. Faith: Greatly raises Magickal attack power. Paling: ENEMY ONLY! Become immune to physical attacks. Magick Shield: ENEMY ONLY! Become immune to magickal attacks. Libra: You can see enemy stats. Bubble: Max HP is doubled. Haste: Reduces action time by 50% I can't think of anymore of them. |
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