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If they were trying to wake me up!
Topic Started: Mar 4 2006, 01:35 PM (381 Views)
Atomic Inferno
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it's a midnight ride
Moderators
(Note: I'm not exactly sure if this topic belongs in the SSBM forum or not...)

Ok, so, I saw something like this a long time ago, so I'm recreating it here.

Objective: To send an SSBM character to wake me up and live to tell the tale.

RULES

1. No godmodding. Or autoing. (In case you don't know, autoing is saying an attack automatically hits a target not controlled by you)
2. You can't kill me. The mission is to wake me up, and if you kill me, you fail said mission.
3. Please put detail into your attempts!
4. Saying that you walked into my room, woke me up, and left unscathed counts as autoing/godmodding.
5. You have the possibility to wake me up and leave wounded/spared, not killed.
6. You may interact with characters from other attempts.
7. You really don't have to wake me up. Actually, this game should be called "If they were trying to enter my house and live!"
8. I'll update once a day.
9. You can send in a maximum of 3 characters per attempt.
10. To avoid confusion, please don't send in the same character from another's attempt until next update.
11. Not a rule per se, but please try to put some variety in who you send to wake me up. Unless for some reason, you really hate the guy you're sending in.


House Areas: (Outside)

Outside - Um...outside. The house is surrounded by barbed wire, but other than that, there's not a lot of hazards. Unless you count the lava moat surrounding the barbed wire hazards.

Swimming Pool - Yeah. There's a swimming pool here. It's usually empty, though. No hazards here, but it's inside the barbed wire.

House Areas: (Inside, 1st floor)

Living Room - This is where the wide-screen TV, the Gamecube, DSes, GBASPs, the PS2 with all copies of Dance Dance Revolution, and just about every GCN, GBA, and DS game known to man. No hazards here, unless there's one of my allies in here.

Computer Room - This is where all the computers and everything are. You can do online play and whatnot here. There's a security camera that shoots laser beams whenever somebody says the word "Xbox" in the room.

Kitchen/Dining Room - The 2 are in the same room, so there's all of the cooking appliances, a refridgerator, a table, some chairs, and some other stuff. No hazards here.

Bathroom #1 - Yep. The bathoom. There's only a toilet and a sink here, though. Obviously there are no hazards.

Music Room - There are multiple instruments here in this room. You might want to watch out for that piano enemy from SM64, though. It bites.

Hallway #1 - This is a long, narrow hallway, with just enough room let 2 people pass by. The front door is on one end, the stairs to the second floor are on the other end. This hallway has the only entrances to the above rooms. Oh yeah, and there's a spike ceiling, and several machine gun turrets. There is also a spike pit in front of the front door.

House Areas: (Inside, 2nd floor)
Sword
Bathroom #2 - Another bathroom, this time it's located on the 2nd floor. There's a toliet, a sink, and a bathtub here, though I'm not sure why people would want to take a shower in the most dangerous and secure house in the world...

Torture Room - This room is quite large, and it's filled with hazards! Well, of course there are. The torture room also serves as the execution room, for there's things like electric chairs, guillotines, giant swining axes, a lava pit (how can there be a lava pit on the 2nd floor?), an acid pit, a spike pit, a lava-acid-spike pit, a spike ceiling, and whatnot. Never guarded. Who'd want to guard such a dangerous place?

My Room - That's right. My room, which has a bed, a closet, my own computer, my own TV, and all of that stuff. It's where I'll be sleeping, and it's where you have to go to wake me up. This room has the biggest hazard of all, me! Oh yeah, there's also an acid pit and a spike ceiling.

Staff Lounge - This is where all of my allies reside during their break time. I suggest you don't go in there.

Hallway #2 - The hallway that's long and narrow, but shorter than Hallway #1. At the end is the stairs to the rooftop. Hallway #2 is more heavily guarded, for it has gatling gun turrets, homing missle launchers, spike ceiling, and a lava pit right in front of the stairs.

Rooftop - This really shouldn't count as a place on the 2nd floor, but whatever. Here, there are several telescopes, a bench, and a...vending machine. Yes, a vending machine. O_o This is where some of my allies go when they're bored, so be careful.


Characters:

Me - Yes, people, me. Me, me, me. ME! It's all about ME! Sorry, got a little carried away. Anyways, in this topic, I'm the uber being, and I can do whatever I want. By day, I'm just a normal person, but if you wake me up at night, I become really angry, and that usually results in instant death. I'm always found in my room.

Riley - Yep, it's that Awesomian from IWI! He's usually in the living room playing games, but he's not that violent. In fact, he might invite you to compete against him, but only if you don't provoke him. Mostly found in living room, sometimes is on rooftop or in staff lounge.

Needleman - He does all of the repairs to my house. He ignores those who bothers him, but if you persist, he'll put a needle through your head. He'll be wherever damage is done to my house, but when he's not repairing, he's in the staff lounge.

Groundman - I'm paying him $20 an hour to bury all of the dead bodies in my house. He's found wherever there are corpses, but he's usually in the staff lounge.

Bubbleman - I'm...not exactly sure why he's at my house. He just hangs around the swimming pool, doing whatever.

Dominic - Holy crap, it's the most dangerous and easily provoked Koopatrol! If you ever see him, well, you're pretty much screwed. He's usually in the staff lounge, but he'll take a tour of the house every 7 days.

Gourmet Guy - The impossibly fat Shy Guy from Paper Mario. He's always, always, ALWAYS in the kitchen. He doesn't care if you take some food, as long as you don't steal the cake. He's a little slow and naive, but he'll get angry if he figures out you tricked him.

Andy - Well, he was my old repairman. Now he's just slacking off and playing video games. He's mostly in the computer room, playing Diablo, but sometimes he's in the living room.

The Piano - Yeah, it's the piano enemy from SM64. It'll kill you if you touch it. It won't kill you if you don't touch it. However, the Piano looks very similar to the real piano. The Piano is always in the music room.


Hazards:

Barbed Wire - Yes. Barbed wire. Except it has more barbs than the average barbed wire fence. Found only outside.

Machine Gun Turrets - They look like security cameras, except they're machine guns. They have heat sensors, so they can shoot you. Found only in Hallway #1.

Gatling Gun Turrets - They're pretty much exactly like Machine Gun Turrets, except they're more powerful and more deadly. Found only in Hallway #2.

Laser Rifles - They're like Machine Gun Turrets, except they shoot lasers. Thrilling. Found only in computer room.

Homing Cannons - See Machine Gun Turrets, but they shoot homing missiles. Found only in Hallway #2.

Lava Pit - It's a pit. It has lava. It's a lava pit. Found in Hallway #2 and Torture Room.

Lava Moat - See Lava Pit, except bigger, longer, and with more lava. Found only outside.

Acid Pit - It's a pit. It has acid. It's an acid pit. Found in my room and Torture Room.

Spike Pit - Bah, you know the drill. Found in Hallway #1 and Torture Room.

Lava-Acid-Spike Pit - It's the 3 pits somehow combined together. Torture-Room-exclusive.

Spike Ceiling - Self-explanatory. Don't jump too high, or you might get impaled! Found in Hallway #1, Hallway #2, my room, and the Torture Room.


Maps of my house: (yes, I know they are crap, bear with me here)
Outside - http://artpad.art.com/?ivw5vvxqjrk
Inside, 1st floor - http://artpad.art.com/?ivw81gcb3e0
Inside, 2nd floor - http://artpad.art.com/?ivw8t9wr3as
Rooftop - http://artpad.art.com/?ivw97d12t75g

There, I'm done. *gets into bed and falls asleep* *holds up sign that signs "Send in the victims and let the killing begin."*
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Dragmace
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'Bout time! Jedi are ruling. GO JEDI!
I saw the lava moat and barbed wire,and I sent red pikmin to make a bridge over the lava.(That is not godmodding if i use pikmin,right?) Then I pulled out my wire cutters and cut some of the wire off to get into the house.
I walked through the computer room without saying anything and entered the living room and settled down and falls asleep,since I don't have to rush.
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SaturosVhazon
Connor McDavid
Atomic Inferno,Mar 4 2006
11:35 AM
(Note: I'm not exactly sure if this topic belongs in the SSBM forum or not...)

Ok, so, I saw something like this a long time ago, so I'm recreating it here.

Objective: To send an SSBM character to wake me up and live to tell the tale.

RULES

1. No godmodding. Or autoing. (In case you don't know, autoing is saying an attack automatically hits a target not controlled by you)
2. You can't kill me. The mission is to wake me up, and if you kill me, you fail said mission.
3. Please put detail into your attempts!
4. Saying that you walked into my room, woke me up, and left unscathed counts as autoing/godmodding.
5. You have the possibility to wake me up and leave wounded/spared, not killed.
6. You may interact with characters from other attempts.
7. You really don't have to wake me up. Actually, this game should be called "If they were trying to enter my house and live!"
8. I'll update once a day.


House Areas: (Outside)

Outside - Um...outside. The house is surrounded by barbed wire, but other than that, there's not a lot of hazards. Unless you count the lava moat surrounding the barbed wire hazards.

Swimming Pool - Yeah. There's a swimming pool here. It's usually empty, though. No hazards here, but it's inside the barbed wire.

House Areas: (Inside, 1st floor)

Living Room - This is where the wide-screen TV, the Gamecube, DSes, GBASPs, the PS2 with all copies of Dance Dance Revolution, and just about every GCN, GBA, and DS game known to man. No hazards here, unless there's one of my allies in here.

Computer Room - This is where all the computers and everything are. You can do online play and whatnot here. There's a security camera that shoots laser beams whenever somebody says the word "Xbox" in the room.

Kitchen/Dining Room - The 2 are in the same room, so there's all of the cooking appliances, a refridgerator, a table, some chairs, and some other stuff. No hazards here.

Bathroom #1 - Yep. The bathoom. There's only a toilet and a sink here, though. Obviously there are no hazards.

Music Room - There are multiple instruments here in this room. You might want to watch out for that piano enemy from SM64, though. It bites.

Hallway #1 - This is a long, narrow hallway, with just enough room let 2 people pass by. The entrance is on one end, the stairs to the second floor are on the other end. This hallway has the only entrances to the above rooms. Oh yeah, and there's a spike ceiling, and several machine gun turrets. There is also a spike pit in front of the front door.

House Areas: (Inside, 2nd floor)

Bathroom #2 - Another bathroom, this time it's located on the 2nd floor. There's a toliet, a sink, and a bathtub here, though I'm not sure why people would want to take a shower in the most dangerous and secure house in the world...

Torture Room - This room is quite large, and it's filled with hazards! Well, of course there are. The torture room also serves as the execution room, for there's things like electric chairs, guillotines, giant swining axes, a lava pit (how can there be a lava pit on the 2nd floor?), an acid pit, a spike pit, a lava-acid-spike pit, a spike ceiling, and whatnot. Never guarded. Who'd want to guard such a dangerous place?

My Room - That's right. My room, which has a bed, a closet, my own computer, my own TV, and all of that stuff. It's where I'll be sleeping, and it's where you have to go to wake me up. This room has the biggest hazard of all, me! Oh yeah, there's also an acid pit and a spike ceiling.

Staff Lounge - This is where all of my allies reside during their break time. I suggest you don't go in there.

Hallway #2 - The hallway that's long and narrow, but shorter than Hallway #1. At the end is the stairs to the rooftop. Hallway #2 is more heavily guarded, for it has gatling gun turrets, homing missle launchers, spike ceiling, and a lava pit right in front of the stairs.

Rooftop - This really shouldn't count as a place on the 2nd floor, but whatever. Here, there are several telescopes, a bench, and a...vending machine. Yes, a vending machine. O_o This is where some of my allies go when they're bored, so be careful.


Characters:

Me - Yes, people, me. Me, me, me. ME! It's all about ME! Sorry, got a little carried away. Anyways, in this topic, I'm the uber being, and I can do whatever I want. By day, I'm just a normal person, but if you wake me up at night, I become really angry, and that usually results in instant death. I'm always found in my room.

Riley - Yep, it's that Awesomian from IWI! He's usually in the living room playing games, but he's not that violent. In fact, he might invite you to compete against him, but only if you don't provoke him. Mostly found in living room, sometimes is on rooftop or in staff lounge.

Needleman - He does all of the repairs to my house. He ignores those who bothers him, but if you persist, he'll put a needle through your head. He'll be wherever damage is done to my house, but when he's not repairing, he's in the staff lounge.

Groundman - I'm paying him $20 an hour to bury all of the dead bodies in my house. He's found wherever there are corpses, but he's usually in the staff lounge.

Bubbleman - I'm...not exactly sure why he's at my house. He just hangs around the swimming pool, doing whatever.

Dominic - Holy crap, it's the most dangerous and easily provoked Koopatrol! If you ever see him, well, you're pretty much screwed. He's usually in the staff lounge, but he'll take a tour of the house every 5 updates.

Gourmet Guy - The impossibly fat Shy Guy from Paper Mario. He's always, always, ALWAYS in the kitchen. He doesn't care if you take some food, as long as you don't steal the cake. He's a little slow and naive, but he'll get angry if he figures out you tricked him.

Andy - Well, he was my old repairman. Now he's just slacking off and playing video games. He's mostly in the computer room, playing Diablo, but sometimes he's in the living room.

The Piano - Yeah, it's the piano enemy from SM64. It'll kill you if you touch it. It won't kill you if you don't touch it. However, the Piano looks very similar to the real piano. The Piano is always in the music room.


Hazards:

Barbed Wire - Yes. Barbed wire. Except it has more barbs than the average barbed wire fence. Found only outside.

Machine Gun Turrets - They look like security cameras, except they're machine guns. They have heat sensors, so they can shoot you. Found only in Hallway #1.

Gatling Gun Turrets - They're pretty much exactly like Machine Gun Turrets, except they're more powerful and more deadly. Found only in Hallway #2.

Laser Rifles - They're like Machine Gun Turrets, except they shoot lasers. Thrilling. Found only in computer room.

Homing Cannons - See Machine Gun Turrets, but they shoot homing missiles. Found only in Hallway #2.

Lava Pit - It's a pit. It has lava. It's a lava pit. Found in Hallway #2 and Torture Room.

Lava Moat - See Lava Pit, except bigger, longer, and with more lava. Found only outside.

Acid Pit - It's a pit. It has acid. It's an acid pit. Found in my room and Torture Room.

Spike Pit - Bah, you know the drill. Found in Hallway #1 and Torture Room.

Lava-Acid-Spike Pit - It's the 3 pits somehow combined together. Torture-Room-exclusive.

Spike Ceiling - Self-explanatory. Don't jump too high, or you might get impaled! Found in Hallway #1, Hallway #2, my room, and the Torture Room.


There, I'm done. *gets into bed and falls asleep* *holds up sign that signs "Send in the victims and let the killing begin."*

Y helo thar, Dragmace. Read the bold.
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Dragmace
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'Bout time! Jedi are ruling. GO JEDI!
Relax...
If i fail to succeeed in this,just subtract all posts in my attempt from my post count!
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SaturosVhazon
Connor McDavid
Dragmace, you can ONLY use a SSBM character, and Pikmin ISN'T a SSBM character
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Dragmace
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'Bout time! Jedi are ruling. GO JEDI!
make an exception for me please atomic inferno.I AM risking some of my post count.
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SaturosVhazon
Connor McDavid
Dragmace, posts don't count towards your post count.
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Dragmace
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'Bout time! Jedi are ruling. GO JEDI!
i meant from my post count,not any post count gains,from my post count,period, if I do not succeed.
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Atomic Inferno
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it's a midnight ride
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Dragmace,Mar 4 2006
12:09 PM
make an exception for me please atomic inferno.I AM risking some of my post count.

Hell-freaking-no. SSBM characters ONLY. Have you even played Super Smash Bros. Melee before?
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Atomic Inferno
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it's a midnight ride
Moderators
Dragmace,Mar 4 2006
12:03 PM
I saw the lava moat and barbed wire,and I sent red pikmin to make a bridge over the lava.(That is not godmodding if i use pikmin,right?) Then I pulled out my wire cutters and cut some of the wire off to get into the house.
I walked through the computer room without saying anything and entered the living room and settled down and falls asleep,since I don't have to rush.

Oh, and to get to ANY of the rooms, you have to go through Hallway #1, which mas machine gun turrets.
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Dragmace
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'Bout time! Jedi are ruling. GO JEDI!
i have no idea.Please make an exception.
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Atomic Inferno
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it's a midnight ride
Moderators
*sigh*

No...means...NO...
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Drifting Swordsman
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Screw the rules, I have sporks!
Root Admin
Summon Mewtwo. Have him teleport across the moat, and enter the house. Where does he end up?
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Atomic Inferno
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it's a midnight ride
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Oh, and by the way, the reason why I update only once a day/night/24 hours/whatever is because I want the others to have more time to attempt to wake me up and...uh...beat the crap out of other characters from other attempts. :)

That, and the fact that Dominic comes only once every 7 days, so he'll show up and kill everyone every Saturday or so.

SO GET CRACKING! SEND IN THE VICTIMS!
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Atomic Inferno
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it's a midnight ride
Moderators
Oh well, I guess that'll have to do.

*Mewtwo appears in the Torture Room. Of all places!*
[insert painful death here]
*I continue sleeping, undisturbed.*
*inside the Staff Lounge*
Needleman: Groundman?

Groundman: Yeah?

Needleman: Go clean it up.

Groundman: Fine.

Kill count:
Mewtwo - 1

Wounded count:
Empty

Spared count:
Empty

Locations:
Needleman - Staff Lounge
Groundman - Torture Room
Bubbleman - Swimming Pool
Gourmet Guy - Kitchen
Riley - Living Room
Andy - Living Room
Dominic - Staff Lounge
The Piano - Music Room
Me - My Room
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SaturosVhazon
Connor McDavid
Send in Samus. Get Samus to double-jump over the wire and moat then go inside the house. Where is Samus now?
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Atomic Inferno
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it's a midnight ride
Moderators
What? Did I make something unclear? You're supposed to send an SSBM character into my house to wake me up or whatever, and you're supposed to send him/her into a certain place. Most likely, they'll get killed by the machine gun turrets, so you have to be creative. How are you going to get to my room to wake me up? How are you going to avoid the turrets? Did you skydive out of an airplane and into my house? Did you equip those Mole Mitts from Minish Cap and dig a tunnel? Did you just simply teleport in?

*in the Living Room*

Riley: Hey.

Andy: Yeah?

Riley: There's Dance Dance Revolution.

Andy: And?

Riley: 20 bucks says that I can PWN you in "Legend of Max", Heavy mode.

Andy: You're on.
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SaturosVhazon
Connor McDavid
AI, Samus IS in SSBM but I DUNNO where to send her...
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Atomic Inferno
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it's a midnight ride
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Atomic Inferno,Mar 4 2006
08:46 PM
What? Did I make something unclear? You're supposed to send an SSBM character into my house to wake me up or whatever, and you're supposed to send him/her into a certain place. Most likely, they'll get killed by the machine gun turrets, so you have to be creative. How are you going to get to my room to wake me up? How are you going to avoid the turrets? Did you skydive out of an airplane and into my house? Did you equip those Mole Mitts from Minish Cap and dig a tunnel? Did you just simply teleport in?

*in the Living Room*

Riley: Hey.

Andy: Yeah?

Riley: There's Dance Dance Revolution.

Andy: And?

Riley: 20 bucks says that I can PWN you in "Legend of Max", Heavy mode.

Andy: You're on.

Apparently, you didn't read my entire post.

I KNOW GOD DAMN WELL THAT SAMUS IS AN SSBM CHARACTER!

Whoo...glad I got that out of my system.
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SaturosVhazon
Connor McDavid
Read my post again.
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Atomic Inferno
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it's a midnight ride
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Think about it. You got all night and all next day of tomorrow.
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SaturosVhazon
Connor McDavid
Fine...OMG LIVING ROOM!
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Drifting Swordsman
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Screw the rules, I have sporks!
Root Admin
Ok, that sucked. Let's try sending Shiek in. He uses his/her 1337 ninja skillz to get into the house, and ends up in the living room. Switch off to Zelda, and look around for the enterance to Hallway #1.
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Dragmace
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'Bout time! Jedi are ruling. GO JEDI!
May i make something based on this?
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Atomic Inferno
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it's a midnight ride
Moderators
No.
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Drifting Swordsman
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Screw the rules, I have sporks!
Root Admin
Update please!
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Atomic Inferno
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it's a midnight ride
Moderators
Well, you asked for it.

*in the living room*

Andy: *playing DDR* Yeah! I'm PWNing you, Riley!

Riley: *also playing, but not as well* *obviously tired* Shut....up....

*game ends*

Andy: Triple A on "Legend of Max"! Awesome! Even though I already did that 20 times before.

Riley: You WHAT? You hustled me!

Andy: No, you brought that upon yourself.

Riley: You suck.

Andy: Yeah...

*Samus appears in Living Room* *unfortunately, so do I*

Me: What's all this racket?! *looks at Samus* Should've known. Now, how to decide your fate...

*5 seconds later*

*I am standing in front of the wall which has blood stains all over it*

Andy: I didn't even know we had a woodchipper!

Me: Home Depot open late. *looks at Groundman* You. Mop.

Groundman: I ALWAYS have to clean up the organs!

Riley: Oh yeah, Zelda's in the hallway.

*distant screams and gunfire are heard*

Me: Not anymore. *teleports to room and goes back to sleep*

Kill Count:
Mewtwo - 1
Zelda - 1
Samus - 1

Wounded Count:
empty

Spared Count:
empty

Locations:
Needleman - Staff Lounge
Groundman - Living Room
Bubbleman - Swimming Pool
Gourmet Guy - Kitchen
Riley - Living Room
Andy - Living Room
Dominic - Staff Lounge
The Piano - Music Room
Me - My Room
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SaturosVhazon
Connor McDavid
Link. Make him use Nayru's Love (from OoT) then go over the wire and the moat, then enter the Living Room. Sneak past Riley and Andy then go into Hallway #1. Go into the Computer Room.
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Drifting Swordsman
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Screw the rules, I have sporks!
Root Admin
O_O You left the room. Dammit. Let's try this again. *Uses Valkaryie Staff*

Mewtwo and Zelda revived!

Teleport to front door, and the two of them sneak in. Pass by Riley and Andy, then at the entrance, use two mini mushrooms to shrink down. Then go into a mousehole, and take it to the end of the room. Behind the MG turrets, grow, and use Shadow Ball (a big Hadoken sized one) to take them out. Put on a Cloaking Device for both of them, and get into Bathroom #2 and lock the doors.
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Atomic Inferno
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it's a midnight ride
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Drifting Swordsman,Mar 5 2006
05:52 PM
O_O You left the room. Dammit. Let's try this again. *Uses Valkaryie Staff*

Mewtwo and Zelda revived!

Teleport to front door, and the two of them sneak in. Pass by Riley and Andy, then at the entrance, use two mini mushrooms to shrink down. Then go into a mousehole, and take it to the end of the room. Behind the MG turrets, grow, and use Shadow Ball (a big Hadoken sized one) to take them out. Put on a Cloaking Device for both of them, and get into Bathroom #2 and lock the doors.

Crafty. I'll update tonight.
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The Snifit God
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Newbie
This is Lego, someone edited out the second part of my post. *glares at phazon*

Mewtwo teleports to the CPU room, places a tape player by Link and pushes play. Teleport back to Bathroom #2. After 5 seconds, the tape

Tape: XBOX XBOX XBOX

Buh-bye Link.
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Atomic Inferno
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it's a midnight ride
Moderators
So what was your original post?
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SaturosVhazon
Connor McDavid
You are a cheater. Fine.

Link runs out of the room and heads into the Music Room before the teleportation.

Lego, do that again and I'll plant a bomb in your way.
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The Snifit God
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The Snifit God,Mar 5 2006
09:55 PM
This is Lego, someone edited out the second part of my post. *glares at phazon*

Mewtwo teleports to the CPU room, places a tape player by Link and pushes play. Teleport back to Bathroom #2. After 5 seconds, the tape

Tape: XBOX XBOX XBOX

Buh-bye Link.

This was the second part of my post. First part's fine.

(I was pissed at phazon over the OMG topic)
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Atomic Inferno
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it's a midnight ride
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You're forgetting about the turrets in the hallway.

Splut.
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The Snifit God
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Who gets splutted? Link?
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SaturosVhazon
Connor McDavid
Link. Do everything again, but instead of Computer Room, do Music Room.
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Atomic Inferno
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it's a midnight ride
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Atomic Inferno,Mar 4 2006
10:35 AM
(Note: I'm not exactly sure if this topic belongs in the SSBM forum or not...)

Ok, so, I saw something like this a long time ago, so I'm recreating it here.

Objective: To send an SSBM character to wake me up and live to tell the tale.

RULES

1. No godmodding. Or autoing. (In case you don't know, autoing is saying an attack automatically hits a target not controlled by you)
2. You can't kill me. The mission is to wake me up, and if you kill me, you fail said mission.
3. Please put detail into your attempts!
4. Saying that you walked into my room, woke me up, and left unscathed counts as autoing/godmodding.
5. You have the possibility to wake me up and leave wounded/spared, not killed.
6. You may interact with characters from other attempts.
7. You really don't have to wake me up. Actually, this game should be called "If they were trying to enter my house and live!"
8. I'll update once a day.
9. You can send in a maximum of 3 characters per attempt.
10. To avoid confusion, please don't send in the same character from another's attempt until next update.
11. Not a rule per se, but please try to put some variety in who you send to wake me up. Unless for some reason, you really hate the guy you're sending in.


House Areas: (Outside)

Outside - Um...outside. The house is surrounded by barbed wire, but other than that, there's not a lot of hazards. Unless you count the lava moat surrounding the barbed wire hazards.

Swimming Pool - Yeah. There's a swimming pool here. It's usually empty, though. No hazards here, but it's inside the barbed wire.

House Areas: (Inside, 1st floor)

Living Room - This is where the wide-screen TV, the Gamecube, DSes, GBASPs, the PS2 with all copies of Dance Dance Revolution, and just about every GCN, GBA, and DS game known to man. No hazards here, unless there's one of my allies in here.

Computer Room - This is where all the computers and everything are. You can do online play and whatnot here. There's a security camera that shoots laser beams whenever somebody says the word "Xbox" in the room.

Kitchen/Dining Room - The 2 are in the same room, so there's all of the cooking appliances, a refridgerator, a table, some chairs, and some other stuff. No hazards here.

Bathroom #1 - Yep. The bathoom. There's only a toilet and a sink here, though. Obviously there are no hazards.

Music Room - There are multiple instruments here in this room. You might want to watch out for that piano enemy from SM64, though. It bites.

Hallway #1 - This is a long, narrow hallway, with just enough room let 2 people pass by. The front door is on one end, the stairs to the second floor are on the other end. This hallway has the only entrances to the above rooms. Oh yeah, and there's a spike ceiling, and several machine gun turrets. There is also a spike pit in front of the front door.

House Areas: (Inside, 2nd floor)
Sword
Bathroom #2 - Another bathroom, this time it's located on the 2nd floor. There's a toliet, a sink, and a bathtub here, though I'm not sure why people would want to take a shower in the most dangerous and secure house in the world...

Torture Room - This room is quite large, and it's filled with hazards! Well, of course there are. The torture room also serves as the execution room, for there's things like electric chairs, guillotines, giant swining axes, a lava pit (how can there be a lava pit on the 2nd floor?), an acid pit, a spike pit, a lava-acid-spike pit, a spike ceiling, and whatnot. Never guarded. Who'd want to guard such a dangerous place?

My Room - That's right. My room, which has a bed, a closet, my own computer, my own TV, and all of that stuff. It's where I'll be sleeping, and it's where you have to go to wake me up. This room has the biggest hazard of all, me! Oh yeah, there's also an acid pit and a spike ceiling.

Staff Lounge - This is where all of my allies reside during their break time. I suggest you don't go in there.

Hallway #2 - The hallway that's long and narrow, but shorter than Hallway #1. At the end is the stairs to the rooftop. Hallway #2 is more heavily guarded, for it has gatling gun turrets, homing missle launchers, spike ceiling, and a lava pit right in front of the stairs.

Rooftop - This really shouldn't count as a place on the 2nd floor, but whatever. Here, there are several telescopes, a bench, and a...vending machine. Yes, a vending machine. O_o This is where some of my allies go when they're bored, so be careful.


Characters:

Me - Yes, people, me. Me, me, me. ME! It's all about ME! Sorry, got a little carried away. Anyways, in this topic, I'm the uber being, and I can do whatever I want. By day, I'm just a normal person, but if you wake me up at night, I become really angry, and that usually results in instant death. I'm always found in my room.

Riley - Yep, it's that Awesomian from IWI! He's usually in the living room playing games, but he's not that violent. In fact, he might invite you to compete against him, but only if you don't provoke him. Mostly found in living room, sometimes is on rooftop or in staff lounge.

Needleman - He does all of the repairs to my house. He ignores those who bothers him, but if you persist, he'll put a needle through your head. He'll be wherever damage is done to my house, but when he's not repairing, he's in the staff lounge.

Groundman - I'm paying him $20 an hour to bury all of the dead bodies in my house. He's found wherever there are corpses, but he's usually in the staff lounge.

Bubbleman - I'm...not exactly sure why he's at my house. He just hangs around the swimming pool, doing whatever.

Dominic - Holy crap, it's the most dangerous and easily provoked Koopatrol! If you ever see him, well, you're pretty much screwed. He's usually in the staff lounge, but he'll take a tour of the house every 7 days.

Gourmet Guy - The impossibly fat Shy Guy from Paper Mario. He's always, always, ALWAYS in the kitchen. He doesn't care if you take some food, as long as you don't steal the cake. He's a little slow and naive, but he'll get angry if he figures out you tricked him.

Andy - Well, he was my old repairman. Now he's just slacking off and playing video games. He's mostly in the computer room, playing Diablo, but sometimes he's in the living room.

The Piano - Yeah, it's the piano enemy from SM64. It'll kill you if you touch it. It won't kill you if you don't touch it. However, the Piano looks very similar to the real piano. The Piano is always in the music room.


Hazards:

Barbed Wire - Yes. Barbed wire. Except it has more barbs than the average barbed wire fence. Found only outside.

Machine Gun Turrets - They look like security cameras, except they're machine guns. They have heat sensors, so they can shoot you. Found only in Hallway #1.

Gatling Gun Turrets - They're pretty much exactly like Machine Gun Turrets, except they're more powerful and more deadly. Found only in Hallway #2.

Laser Rifles - They're like Machine Gun Turrets, except they shoot lasers. Thrilling. Found only in computer room.

Homing Cannons - See Machine Gun Turrets, but they shoot homing missiles. Found only in Hallway #2.

Lava Pit - It's a pit. It has lava. It's a lava pit. Found in Hallway #2 and Torture Room.

Lava Moat - See Lava Pit, except bigger, longer, and with more lava. Found only outside.

Acid Pit - It's a pit. It has acid. It's an acid pit. Found in my room and Torture Room.

Spike Pit - Bah, you know the drill. Found in Hallway #1 and Torture Room.

Lava-Acid-Spike Pit - It's the 3 pits somehow combined together. Torture-Room-exclusive.

Spike Ceiling - Self-explanatory. Don't jump too high, or you might get impaled! Found in Hallway #1, Hallway #2, my room, and the Torture Room.


There, I'm done. *gets into bed and falls asleep* *holds up sign that signs "Send in the victims and let the killing begin."*

Yayz.

Oh, and the front door leads to Hallway #1, not the Living Room. Guess I made that unclear. Yes, my house is just a really long hallway with doors and rooms next to it, deal with it. >_>
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The Snifit God
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Well, that's mad.

Ok, edit up slightly.

Teleport to front door, open, then SB Hadoken the MG turrets. Teleport to end, cloaking devices, sneak past Riley and Andy, then go to Bathroom #1.

Which way to floor two?
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Atomic Inferno
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The stairs at the end of Hallway #1, but I think you just destroyed it. Oh well, doesn't matter to you. You can just teleport there or something.
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The Snifit God
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Jeez, this place needs a map. Anyways, updatezors.
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Atomic Inferno
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Well, I'm terrible at ASCII maps, maybe later.

Update? You asked for it.

...Um...crap, I'm confused. Lego, you sent in just Mewtwo, and he did all of that stuff you posted before, right? Or did you send in Zelda as well?
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SaturosVhazon
Connor McDavid
phazonsamus,Mar 5 2006
06:31 PM
Link. Make him use Nayru's Love (from OoT) then go over the wire and the moat, then enter the Living Room. Sneak past Riley and Andy then go into Hallway #1, using Nayru's Love. Go into the Computer Room.

Quote:
 
Link. Do everything again, but instead of Computer Room, do Music Room


*cough*
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Atomic Inferno
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Yes. I'm well aware of that. I mentioned that the front door leads to Hallway #1, not the Living Room.
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SaturosVhazon
Connor McDavid
Oh, then use Nayru's Love, go into the Hallway and go into the Music Room.
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The Snifit God
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I sent in both Zelda and Mewtwo.
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Atomic Inferno
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Ok...since Lego hasn't done anything for the last 10 minutes ago (as far as I knew a few minutes ago), let there be updates!

Andy: *sees Bubbleman walking to the bathroom* Hey Bubbleman, where you going?

Bubbleman: I need to take a dump.

Andy: What? Why the hell would you need to take a dump? You're a robot!

Bubbleman: Fine, then I need to rectally excrete organic waste products. *walks to Bathroom #1*

Andy: -_- Darn 1st generation Wily-bots and their primitive systems...

Bubbleman: *opens Bathroom #1 door and sees Mewtwo* This seat's taken. *shoves Mewtwo out into Hallway #1* *closes Bathroom #1 door*

*in Bathroom #1*

Zelda: *sitting on (closed) toilet* *shrieks* Can't a woman clip coupons in the privacy of a bathroom?

Bubbleman: ...Huh?

Zelda: Heh?

Bubbleman: Huh?

Zelda: Heh?

Bubbleman: ...Right. *crams Zelda into an air vent* *fires a torpedo at the air vent* Kablam.

*back in Hallway #1*

Needleman: *repairing stairs* Hey, did you destroy the stairs and the machine gun turrets?

Mewtwo: Maybe...

Needleman: *throws Mewtwo upwards* *and since Mewtwo is not exactly the heaviest of characters, Mewtwo gets impaled by the spike ceiling*

*Link walks into Hallway #1 with Nayru's Love in effect* *Links falls down into the spike pit* *and it's only a matter of time until Nayru's Love wears off...*

*I continue sleeping, undisturbed*

Kill Count:
Mewtwo - 2
Zelda - 2
Samus - 1
Link - 1

Wounded Count:
empty

Spared Count:
empty

Locations:
Needleman - Hallway #1, reparing stairs and machine gun turrets
Groundman - Hallway #1
Bubbleman - Bathroom #1
Gourmet Guy - Kitchen
Riley - Living Room
Andy - Living Room
Dominic - Staff Lounge
The Piano - Music Room
Me - My Room

Extra Notes: The stairs are destroyed and the machine gun turrets in Hallway #1 are out of order.
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Atomic Inferno
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Atomic Inferno,Mar 5 2006
07:11 PM
Atomic Inferno,Mar 4 2006
10:35 AM
(Note: I'm not exactly sure if this topic belongs in the SSBM forum or not...)

Ok, so, I saw something like this a long time ago, so I'm recreating it here.

Objective: To send an SSBM character to wake me up and live to tell the tale.

RULES

1. No godmodding. Or autoing. (In case you don't know, autoing is saying an attack automatically hits a target not controlled by you)
2. You can't kill me. The mission is to wake me up, and if you kill me, you fail said mission.
3. Please put detail into your attempts!
4. Saying that you walked into my room, woke me up, and left unscathed counts as autoing/godmodding.
5. You have the possibility to wake me up and leave wounded/spared, not killed.
6. You may interact with characters from other attempts.
7. You really don't have to wake me up. Actually, this game should be called "If they were trying to enter my house and live!"
8. I'll update once a day.
9. You can send in a maximum of 3 characters per attempt.
10. To avoid confusion, please don't send in the same character from another's attempt until next update.
11. Not a rule per se, but please try to put some variety in who you send to wake me up. Unless for some reason, you really hate the guy you're sending in.


House Areas: (Outside)

Outside - Um...outside. The house is surrounded by barbed wire, but other than that, there's not a lot of hazards. Unless you count the lava moat surrounding the barbed wire hazards.

Swimming Pool - Yeah. There's a swimming pool here. It's usually empty, though. No hazards here, but it's inside the barbed wire.

House Areas: (Inside, 1st floor)

Living Room - This is where the wide-screen TV, the Gamecube, DSes, GBASPs, the PS2 with all copies of Dance Dance Revolution, and just about every GCN, GBA, and DS game known to man. No hazards here, unless there's one of my allies in here.

Computer Room - This is where all the computers and everything are. You can do online play and whatnot here. There's a security camera that shoots laser beams whenever somebody says the word "Xbox" in the room.

Kitchen/Dining Room - The 2 are in the same room, so there's all of the cooking appliances, a refridgerator, a table, some chairs, and some other stuff. No hazards here.

Bathroom #1 - Yep. The bathoom. There's only a toilet and a sink here, though. Obviously there are no hazards.

Music Room - There are multiple instruments here in this room. You might want to watch out for that piano enemy from SM64, though. It bites.

Hallway #1 - This is a long, narrow hallway, with just enough room let 2 people pass by. The front door is on one end, the stairs to the second floor are on the other end. This hallway has the only entrances to the above rooms. Oh yeah, and there's a spike ceiling, and several machine gun turrets. There is also a spike pit in front of the front door.

House Areas: (Inside, 2nd floor)
Sword
Bathroom #2 - Another bathroom, this time it's located on the 2nd floor. There's a toliet, a sink, and a bathtub here, though I'm not sure why people would want to take a shower in the most dangerous and secure house in the world...

Torture Room - This room is quite large, and it's filled with hazards! Well, of course there are. The torture room also serves as the execution room, for there's things like electric chairs, guillotines, giant swining axes, a lava pit (how can there be a lava pit on the 2nd floor?), an acid pit, a spike pit, a lava-acid-spike pit, a spike ceiling, and whatnot. Never guarded. Who'd want to guard such a dangerous place?

My Room - That's right. My room, which has a bed, a closet, my own computer, my own TV, and all of that stuff. It's where I'll be sleeping, and it's where you have to go to wake me up. This room has the biggest hazard of all, me! Oh yeah, there's also an acid pit and a spike ceiling.

Staff Lounge - This is where all of my allies reside during their break time. I suggest you don't go in there.

Hallway #2 - The hallway that's long and narrow, but shorter than Hallway #1. At the end is the stairs to the rooftop. Hallway #2 is more heavily guarded, for it has gatling gun turrets, homing missle launchers, spike ceiling, and a lava pit right in front of the stairs.

Rooftop - This really shouldn't count as a place on the 2nd floor, but whatever. Here, there are several telescopes, a bench, and a...vending machine. Yes, a vending machine. O_o This is where some of my allies go when they're bored, so be careful.


Characters:

Me - Yes, people, me. Me, me, me. ME! It's all about ME! Sorry, got a little carried away. Anyways, in this topic, I'm the uber being, and I can do whatever I want. By day, I'm just a normal person, but if you wake me up at night, I become really angry, and that usually results in instant death. I'm always found in my room.

Riley - Yep, it's that Awesomian from IWI! He's usually in the living room playing games, but he's not that violent. In fact, he might invite you to compete against him, but only if you don't provoke him. Mostly found in living room, sometimes is on rooftop or in staff lounge.

Needleman - He does all of the repairs to my house. He ignores those who bothers him, but if you persist, he'll put a needle through your head. He'll be wherever damage is done to my house, but when he's not repairing, he's in the staff lounge.

Groundman - I'm paying him $20 an hour to bury all of the dead bodies in my house. He's found wherever there are corpses, but he's usually in the staff lounge.

Bubbleman - I'm...not exactly sure why he's at my house. He just hangs around the swimming pool, doing whatever.

Dominic - Holy crap, it's the most dangerous and easily provoked Koopatrol! If you ever see him, well, you're pretty much screwed. He's usually in the staff lounge, but he'll take a tour of the house every 7 days.

Gourmet Guy - The impossibly fat Shy Guy from Paper Mario. He's always, always, ALWAYS in the kitchen. He doesn't care if you take some food, as long as you don't steal the cake. He's a little slow and naive, but he'll get angry if he figures out you tricked him.

Andy - Well, he was my old repairman. Now he's just slacking off and playing video games. He's mostly in the computer room, playing Diablo, but sometimes he's in the living room.

The Piano - Yeah, it's the piano enemy from SM64. It'll kill you if you touch it. It won't kill you if you don't touch it. However, the Piano looks very similar to the real piano. The Piano is always in the music room.


Hazards:

Barbed Wire - Yes. Barbed wire. Except it has more barbs than the average barbed wire fence. Found only outside.

Machine Gun Turrets - They look like security cameras, except they're machine guns. They have heat sensors, so they can shoot you. Found only in Hallway #1.

Gatling Gun Turrets - They're pretty much exactly like Machine Gun Turrets, except they're more powerful and more deadly. Found only in Hallway #2.

Laser Rifles - They're like Machine Gun Turrets, except they shoot lasers. Thrilling. Found only in computer room.

Homing Cannons - See Machine Gun Turrets, but they shoot homing missiles. Found only in Hallway #2.

Lava Pit - It's a pit. It has lava. It's a lava pit. Found in Hallway #2 and Torture Room.

Lava Moat - See Lava Pit, except bigger, longer, and with more lava. Found only outside.

Acid Pit - It's a pit. It has acid. It's an acid pit. Found in my room and Torture Room.

Spike Pit - Bah, you know the drill. Found in Hallway #1 and Torture Room.

Lava-Acid-Spike Pit - It's the 3 pits somehow combined together. Torture-Room-exclusive.

Spike Ceiling - Self-explanatory. Don't jump too high, or you might get impaled! Found in Hallway #1, Hallway #2, my room, and the Torture Room.


There, I'm done. *gets into bed and falls asleep* *holds up sign that signs "Send in the victims and let the killing begin."*

Yayz.

Oh, and the front door leads to Hallway #1, not the Living Room. Guess I made that unclear. Yes, my house is just a really long hallway with doors and rooms next to it, deal with it. >_>

Hey, M4S. Over here!
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Atomic Inferno
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Bump. I'll post ArtPad drawings of the rooms today and tomorrow.
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Drifting Swordsman
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AI, can I use this idea to make something similar?

It will be a quest to survive my mansion, and reach the tower where the sun stone is kept, steal it, and escape.
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