| Welcome to The Golden Brick. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| ..... Create a Boss? <__<; >_<; | |
|---|---|
| Tweet Topic Started: Aug 5 2005, 12:42 PM (234 Views) | |
| stabbinator | Aug 5 2005, 12:42 PM Post #1 |
|
The only metal-head on the board?
|
Topic title says it all. Well, not really, ToS bosses. Yes, I'm bored. Format: Name: Appearance: HP: TP: ATT: Def EXP: Gald: (Note: Include Hard and Mania stats as well) Item Drop: Item Steal: Location: (Optional) AA (Attack Attribute): E. Weakness: E. Resistance: Techs (Include what Level the tech is, by just saying wither 1, 2, or 3 beside it): Notes on attack patterns, and any other stuff that can describe on how the boss fights: Recommended Level: Item Drop/Steal Descriptions: However, if your boss is also a Summon Spirit, this format must be added: Name: Element: Summon Chant: Effect: Benefit: You get the idea, right? <.< Anyway, here's my (Bad) example.... Name: Vessaydjius (....I give credit to TBW for this name idea. Although I didn’t ask for permission. <.< *Is hit by ban-bomb*) Element: Fire/Ice/Light/Dark Appearance: This........ might be a little vague. Anyway, its form is composed of a dark grey matter, solidified into something that is reminiscent of a human male's upper torso. It has 6 arms: 2 of the arms are positioned somewhat behind the other four, so that all 6 arms are positioned in a sort of triangular formation. His body begins to “fade” at the waist, giving him a rather spectral appearance. The upper arms wield 2 swords: A blade similar to the Defenser, and a blade similar to the Sand Saber, only a much larger blade. These 2 blades are made out of the same matter the lance of the Hell Knight is made out of (If you don't understand....... They're laser blades. <_<), and their hilts are white, with designs intricately carved into them using yellow metal. The lower arms wield 2 swords as well: The sword in the right arm has a large, flat(ish, y'know, like the Eternal Sword. I believe its blade is called "flat." <_<), icy blue blade that narrows to the tip, which makes it look keen and elegant. It's guard is V-shaped, and is colored azure. The sword in the left arm has a shiny red blade that is shaped oddly like the Ice Coffin. Embedded in the guard is a single, large, bloodshot eye surrounded in raw flesh (Which composes the form of the guard). Also, the blade is on fire. As for the arms in the back, they hold rather different weapons: The right arm holds a double blade (Damn, forgot what it's called. It's like Yuan's weapon). The blades are both corrugated, and shine with a holy light. The left arm holds a large, thick shield. It's big. And yeah. Also, Vessaydjius has a whole bunch of wings: 2 sets of small angel wings, 2 sets of small, black angel wings, and 2 sets of small, demonic bat wings. The angel wings glow with holy light, the black angel wings glow with an aura that is a light grey, the demonic wings are surrounded by purple flames. However, these wings aren't attached to Vessaydjius' back: They just, float near it. Vessaydjius has 2, long, curved horns protruding out of his forehead. His eyes are also blue (Y'know those blobs on the world map? Vessaydjius has the same eye color as they do). He has no other features on his head--No ears, no mouth--Nothing (Except a nose). Summon Chant: (*Does not have enough inspiration and creativity to make one* >_o) Effect: When Vessaydjius is summoned, the camera shows a close up of his head. He is shown clutching his head, and his eyes open. Then, his weapons appear one by one, and his wings appear. Vessaydjius will pull in all enemies, then begin spinning, with his four swords extended, doing insane damage. Then, he will blow away all enemies using his shield, doing further damage, then, he will raise his double blade. All enemies will each be hit with an Absolute spell, then blasted upwards with a rising pillar of fire, which almost acts as a fire cannon. The enemies will then land near Vessaydjius, and will be treated to a dark shock wave (Or should I call it Dark Demonic circle?), being dealt insane damage. Finally, everything onscreen will freeze, and a circle of light will appear around Vessaydjius. He will move his hands gracefully, to signify the casting of a spell. The screen will flash multiple times, and a violent upward stream of light energy will erupt from the circle, comboing and damaging everything caught in it. In fact, even your party members are hit, but they don't take NEARLY as much damage. (NOTE: The last attack is called Extinction). All attacks are guaranteed to hit all enemies, and all in all, Vessaydjius will deal an insanely massive, staggering amount of damage to all enemies. (Believe it or not, 52 hits total) There is also a chance that Vessy will do something else (For some reason, an option appears, letting you choose between the first and second one): 1) Vessy will let go of his swords and let them float beside him. He draws his arms in, the screen turns black, and then a massive, impressive, and stunningly beautiful circle traced with white, shining energy will appear around Vessaydjius. Then, he unleashes an attack seen in his boss battle: Catastrophe. In the same fashion as Volt’s Master Field, sparkles of white light swirl around the circle, then, the following happens in a brilliant, impressive spectacle of pure insanity and, uh, graphical asplodinization. <.< You get the idea. Lightning, the light of Judgment, and explosive fireballs all shower upon the area within the circle at an extremely fast rate, dealing 3200 damage at MINIMUM. Beginning just before the first "wave" ends, spears of rock jab up from the ground, pillars of fire rocket out of the ground, and streams of light erupt from the ground, dealing an added 3000 damage. Then, four swords fall from the sky and strike the area within the circle one by one in a square formation, creating electrical shockwaves, and dealing a further 800 damage. Then, the swords connect via electrical currents, and wind circulates around the area within the “square.” All enemies are sucked into the center, and are hit with an Atlas spell, then an Absolute spell (1300 damage). While the enemies are still stuck in the Absolute, they are rapidly shocked by a Thunder Arrow (1000). The ice then shatters (700), and then the earth closes up around the enemies (Just 300). Finally, the earth around the enemies cracks slowly, and a spectacular explosion (Description: An even larger Explosion (Spell), accompanied by 5 rings of fire bursting outwards with the explosion) bursts from the shell of earth, causing it to shatter, and sending the poor victims flying (3700). The circle begins to evaporate, but it suddenly vanishes, leaving a large outburst of air that sends enemies flying even higher, damaging them if they don’t recover from the fall (Varied). This spectacular summon can deal over 14 000 damage on ALL enemies. Benefit: There is no benefit. In fact, there are some bad side-effects. First off, this Summon requires 200 TP. Secondly, this can damage your party members as well. Thirdly, when Vessaydjius leaves, all party members' attack and defense will be lowered, and will be afflicted with Curse and Deadly Poison (However, these can be cured). But the damage Vessaydjius deals more than makes up for it. For the second summon, it gets worse. The Summon requires 270 TP. All party members are afflicted with Curse, Weak, Deadly Poison, Paralysis, reduced attack, defense, accuracy, magic attack, and a prolonged stun. Thankfully, these can all be cured. Be aware, however, because there is a random chance of a Party Member getting petrified, too. So you risk getting a Game Over by using this summon. It’s an extreme gamble, really. Name: Vessaydjius Normal stats: HP: 74 000 TP: 9400 Att: 3800 (!) Def: 290 Exp: 13 100 Gald: 32 500 Hard Stats: HP: 111 000 TP: 14 100 Att: 5700 (Whoa. O.o) Def: 435 Mania Stats: HP: 148 000 TP: 18 800 Att: 7600 (O___________________O;;) Def: 580 Item drop: Mystic Rune Heavenly Symbol Item steal: Persian Boots (!) "Summon Spirit" Ring: Black Pearl White Pearl Location: Kylyldor Peak (Some, big, extremely high mountain. The peak is reached by a portal. Once there, just walk up a set of stairs, and reach the seal, which is just before the peak. It'll remind you of some grand altar) AA(Attack Attribute): Fire/Ice/Non-elemental E. Weak: Water E. Str: Light, Dark, Fire, Ice Techs: Each set of arms can attack of its own accord. In other words, they work separately, and use their own set of techs (Kinda vague and difficult to understand). They can sometimes work together and string to together different kinds of attacks (Normal attacks), but they don't work together to form new techs. However, movements of all arms must cease before certain attacks are initiated. Again, difficult to understand. Also, with this characteristic, it means that Vessaydjius can attack even when casting a spell. Arms with the ice and fire sword: Demonic Inferno [3] (A massive-sized, fiery Demon Fang. When it hits the target, it stops, increases in size, and combos the target with fire damage. Can hit multiple targets as well) Demonic Absolution [3] (The direct polar opposite of Demonic Inferno. In other words, exactly the same as DI, only ice elemental damage) Isis Blade [3] (I'll do this later when I refine this guy. <.<) Unholy Requiem [3] (Look up) Fierce Demon Fang [2] Double Demon Fang [2] Demonic Circle [3] Demonic Chaos [3] Normal Attacks: Elemental-induced slashes, thrusts, and twirls (Sword spins extremely fast in hands. Note: Sometimes, Vessy swings the twirling swords around to damage all around him, while still attacking using other weapons) Arms with "Laser Swords:" Demon Bite [3] (2 Demon Fangs at once, followed by 4 Demon Fangs at once, followed by a large Demon Fang) Inner Beast [3] (See Beast Fury Bracket 1) (Souped up Raging Beast) Beast Fury [3] (All other arms stop moving when this attack is initiated) (A Light Spear, where targets caught in attack are sucked into the "tornado," and are tossed about viciously, however, they take little damage. At the peak of the Spear, though, an image of a lion's head appears (A large one, too), and slams the targets down forcefully in a diagonal direction (Imagine Hell pyre at the peak of the Spear, with a Lion’s head instead of a Ball of Fire hitting the target). Targets take additional damage if they do not recover from hit) Demonic Wrath [3] (A much, much larger form Of Fierce Demon Fang. Looks more like a Ground Dasher than anything else) Lightning Blade [2] Super Lightning Blade [3] Grave Blade [2] Demon Fang [1] Sonic Thrust [1] Fatal Cyclone [2] (Vessy’s version of Colette’s “Ring Cyclone,” only with ALL the swords, meaning that all other attacks halt when this attack is initiated) Normal Attacks: Slashes, thrusts, multiple stabs and Cross Slashes Arms with the shield and.......Double Sword...... Thing: Judgement [Angel Skill] Holy Lance [Advanced] Rising Fire (Spell) [Advanced] (Pillars of flames rocket out of the ground randomly. You know when you'll be hit when the ground flares up beneath you; You have around 1/4 of a second to activate Guardian or whatever before getting hit) Bloody Lance [Advanced] Extinction (Spell, Only used in overlimit) [Advanced] (The upward stream of light energy described in my whichamacallit. Does massive damage – 600 damage per hit for 12 hits. When used, a large pentacle, which is quite larger in size compared to the circle in Indignation, surrounds Vessaydjius. Then, a violent, insanely powerful, crazily-screen-shaking upward stream of light energy erupts from the pentacle, damaging all inside. Fortunately, he can only cast the spell around himself, and he never directs the spell anywhere else) Gates of Hell (Spell, Only used in overlimit) [Advanced] (When used, a red, circular symbol appears, which is surrounded by 4 diamond shaped symbols. After 4-6 seconds, the symbols begin to flare up, and small energy particles begin dancing throughout the entire battlefield. 2 seconds after, the entire battlefield begins shaking. After a split second, the diamond shaped symbols erupt with fiery energy, and become unleashed. A Ground Dasher appears from them, making a total of 4 Ground Dashers. They are as powerful as normal Ground Dashers, only they deal fire-elemental damage, and last 2 seconds shorter. After the Ground Dashers disappear, a fiery (And non-damaging) cyclone appears, and pulls everything in, but only for a second. This means, that if you are fairly close to Vessaydjius (Who always is at the center), even after being hit by the Ground Dashers, you are guaranteed to be hit by this final strike. Once the cyclone dissipates, the central symbol begins to shine brightly. Then, a massive, insanely powerful, and spectacular pillar of fire erupts from the symbol, and deals a staggering 4000 damage. If you do not land properly after being blown sky-high, you will take an additional 800 damage. Overall, if you were hit by every attack, you should have taken just a bit more damage than you would from Extinction. But thanks to the delay in the spell, you should be able to avoid it easily. (That is, if you are not attacking.) Also, like Extinction, Vessy can only cast this around himself. Punishment Divine (Spell) [Advanced] (Around 12 balls of energy form around Vessaydjius, and the beams of Judgement fire out, hitting all in front of him. Where they hit exactly is random, but it is guaranteed at least one will hit you, but only if you are in front of him (One is deadly, 2 or 3, and even 8, however....). This attack is incredibly powerful, and if you don’t use Guardian, you are basically screwed) Illimitable Despair (Spell) [Focused] (A blob of Dark Matter surrounds target, engulfs them, and deals Insane damage before dissipating) Beast Pride [3] (An insanely powerful Beast which will send you flying across the battlefield. Can deal some mighty high damage, but can be easily blocked) Eternal Devastation [3] Instant Absolute [Advanced] Explosion [Advanced] Prism Sword [Advanced] Atlas [Advanced] Thunder Arrow [Advanced] Instant Earth Bite [Advanced] Ground Dasher [Advanced] Cyclone [Advanced] Indignation [Advanced] Indig. Judgment [Advanced] Time Stop [Special] (Only in Overlimits, on Mania) Meteor Storm [You get the idea….] Catastrophe [You know what goes here] (Mania only, used in Overlimits) (The second attack described in the Summon section) Normal Attacks: Various slashes with double blade, spinning slashes, extremely powerful slams with shield. Notes on attacks and stuff: Although all of his attacks are powerful, you can easily block them, as you can see them coming. He will sometimes throw his double blade like a boomerang, and it can hit everything across the field. The slams from his shield are deadly: They deal quite a bit of damage. But they are extremely easy to dodge. Even more, he very rarely blocks. But sometimes, his combos are so long that you will be guaranteed to get a Guard Break, and still take 1000 or more damage. And sometimes, they are unavoidable, even if you aren’t attacking. Even more, Vessy can link combos like this: 1, 1, 2, 2, 3, 3, 3. Not good. However, there is one thing to know: When he begins casting, it is very hard to get him to stagger, so you'll have trouble interrupting his spell. This is not helped by the fact that he can attack while casting. His spells are extremely powerful: It's the thing you'll be worrying about the most. Just the mere number of spells he has at his disposal makes him fearsome. When he is normal, it takes roughly 8-10 or 14-16 hits to get him to stagger. Moreover, Vessaydjius is a slow target. Really slow. And he's slow to recover from staggering and being knocked down. When he reaches overlimit, however, just run away. If you get close to him like this, you might as well laugh it off until you die, then try to get someone to revive you. The reason for this is Vessaydjius speeds up during overlimit. Also note that Vessy can beat up everything around him, and he is very efficient at this. To even have a hope of winning this battle, it will take very skillful maneuvering and dodging, and carefully timed Guardians. Also, note that you will rarely be able to deal any damage on Vessy due to the fact that it is hard to get him to stagger. Thankfully, he has low HP. On Mania, however, it’s just next to impossible. Also, note that this guy, regardless of how skilled you are, is impossible to beat unless you are at a high enough level. Reason: You will deal NO damage if you are under Level 150, and you will deal a mere 1 damage if you are under Level 200. Also, at Level 150, every single attack Vessy has will take you out in a single hit. Especially when Guarding, AND using Guardian. Some of his attack waves are impossible to dodge, leaving the only resort being to block. Recommended Level: At LEAST 200 Item Descriptions: Mystic Rune: Drastically decrease the time it takes to cast a spell. Doesn't stack with the effects of Mystic Symbol. Heavenly Symbol: Increases Att and Def by 20% Black Pearl: Adds Darkness element to attack and Defense. Increases Attack and Defense by 15%. Wearer gains drastically increased battle speed. (Here’s an example: When Presea equips this, she moves faster than Lloyd) White Pearl: Adds Light element to Attack and Defense. However, when equipped with Black Pearl, wearer becomes completely resistant to Light and Darkness, and does no elemental damage. Increases Luck by 50, and all other stats by 20. Also, wearer becomes immune to all physical and magical ailments. Finally, TP consumption is reduced by 1/3 <.< >.> *Runs* EDIT: Hm... Eradication, Annihilation, Cyclone Thrust [3], Fiery Outburst [3], Glacier Lance [3], Divine Judgement, Hellfire Storm, Cyclone Spear [2], Primal Fury [3], Hurricane Spear [3], Sword Rain: Epsilon [3], Cataclysmic Devastation |
![]() |
|
| dalawman | Aug 5 2005, 02:17 PM Post #2 |
|
Despite what Lash says, Ooziums ARE fun to poke.
![]()
|
Can we do a boss for wahtever game we want? |
![]() |
|
| stabbinator | Aug 5 2005, 02:24 PM Post #3 |
|
The only metal-head on the board?
|
Uh, sure, but if it's from a different game, create the appropriate format for it. <.< |
![]() |
|
| Keotalf | Aug 5 2005, 07:57 PM Post #4 |
![]()
Lord of Phantasms
|
I believe the word your looking for is Blunt. |
![]() |
|
| stabbinator | Aug 5 2005, 09:39 PM Post #5 |
|
The only metal-head on the board?
|
Are you sure? What I mean is, well, here's an example of my current thought: In Soul Calibur 2, look at the Soul Calibur (Zweihander form, a.k.a. Nightmare's ultimate weapon). Look at the side (NOT the edge) of the sword, the flat part. See how it is completely flat, and it has a metallic, shiny sheen (Yes, I know that doesn't make sense)? That's what I mean when I talk about Vessy's blue sword, or the Eternal Sword, if I am to bring another example to light. |
![]() |
|
| Keotalf | Aug 6 2005, 08:30 AM Post #6 |
![]()
Lord of Phantasms
|
I may be wrong but I still think the word you looking for is blunt. Commonly used to derscribe weapons (A Blunt Blade). And I know what you mean. But it may not be exact. I you want to look for a better word, by all means. |
![]() |
|
| stabbinator | Sep 5 2005, 09:51 AM Post #7 |
|
The only metal-head on the board?
|
bla? |
![]() |
|
| stabbinator | Oct 9 2005, 09:02 PM Post #8 |
|
The only metal-head on the board?
|
Bump? |
![]() |
|
| Zacharias Rerem Proja | Oct 14 2005, 07:57 PM Post #9 |
|
~Final Requiem~
|
Name: Light Vizier, Dark Viziers, Rainbow Vizier, Crystal God Appearance: The Vizier's are just winged orbs of a certain color. The Light Vizier glows gold and has a pair of Angel wings like Remiel's not the lazer-ish one of the other character's have. The Dark Vizier glows obsidian and has a pair of bat wings. The Rainbow Vizier glows a swirling rainbowish color and has a pair of pink butterfly wings. The Crystal God is like his name implies made of crystals, basically think the Ice Titan from Kingdom Hearts except darken the color and make the limbs shaped more like Diamonds then glaciers, now give him an obsidian encrusted broadsword that he holds in one hand. The Light Vizier is about as Tall as Genis as is the Dark Vizier. The Rainbow Vizier is the size of one of the Sylph and the Crystal God is about twice as large as volt. Now put the Light and Dark Vizier resting on each of his shoulders and the Rainbow Vizier placed in his chest. The stats will have a little initial next to it. L for Light Vizier, D for Dark Vizier, R for Rainbow Vizier and CG for Crystal God. For hard or mania mode there will be a H or M next to it. HP: 10,000(NL) 20,000(HL) 50,000(ML) 10,000 (ND) 20,000(HD) 50,000(MD) 0 (NR)(HR)(MR) 50,000(NCG) 100,000(HCG) 500,000(MCG) TP: 10,000(NL)(HL)(ML) 0(ND)(HD)(MD) Infinite (NR)(HR)(MR) 10,000(NCG)(HCG)(MCG) ATT: 0(NL)(HL)(ML) 5,000(ND)(HD)(MD) 0 (NR)(HR)(MR) 1,000(NCG) 5,000(HCG) 10,000(MCG) Def: All have 300 for all forms. EXP: 10,000(Normal) 50,000(Hard) 100,000(Mania) Gald: Same as EXP Item Drop: Light Wing(2)(Accessory) Dark Wings(Collete Weapon) Rainbow Axe(Presea Weapon) Crystal Mail(Lloyd + Kratos/Zelos body Armor) Crystal Gauntlets(Regal Weapon) Rainbow Staff(Raine Weapon) Omega Buster(Kratos/Zelos Weapon) Item Steal: None Location: After you defeat abyss and have Maxwell. Head to the place where Maxwell was sealed and offer the weapons as a sacrifice and to purify them. Soon after the sky will open and the Crystal God as well as his Viziers will fall from the sky and attack Lloyd and his group. AA (Attack Attribute): Non-elemental (Even the spells that we're previously elemental that he has don't have an Elemental status.) E. Weakness: None E. Resistance: Negates all Techs: Prism Sword (Light Vizier only.) Demon Blaster(Dark Vizier only.): A large black orb will be shot out of the Dark Vizier and home in on the closest fighter and explode dealing five thousand damage guaranteed(SP?). Crystaline Coating(Rainbow Vizier): At the beginning of the battle the Rainbow Vizier will activate this, basically it causes the Crystal God to shine a little more. That's all it does appearance wise but it has a secret effect. When ever you cast a spell on the Crystal God or Rainbow Vizier it will be negated and thrown right back at you, so if you are dumb enough to use Indignation Judgement you'll pretty much kill your self and your team mates so basically Genis is a no-no in this battle no matter what since it doesn't wear off. Build Up(Rainbow Vizier): This will give the Crystal God 30% more defence, it has a very long charge time. To bad there's nothing you can do to stop it since you can't hit the Rainbow Vizier. Why'd you think his HP was 0? It lasts about a minute. Alpha Wave(Crystal God only.): The Crystal God will swipe his sword and a group of 3 blue shock waves will flie out dealing one thousand damage, each of the three shockwaves are aimed at a different character.. Beta Buster(Crystal God only.): The Crystal God will slam his sword and a large red shockwave will flie out dealing one thousand damage and homes in on a second target if it misses and will do the same for the third and fourth. Gamma Blaster(Crystal God only.): The Crystal God will jump up and slam his sword into the ground releasing a large purple shockwave that you have to jump over to avoid dealing FIVE THOUSAND damage to all who are hit. Zeta Slasher(Crystal God only.): The Crystal God will start spinning his sword and dash over to you repeadly slashing you for one thousand. damage and can hit up to ten times. Omega Entonce of Death(Crystal God only.): The Crystal God will hold his sword in both hands on his left hand the Light Vizier will meld into his wrist as will the Dark Vizier on his right hand. The sword will then flash between golden and it's obsidian color then a blinding white light will flash and a large orb made of all three colors of the Viziers with a large diamond on the front, if you don't understand where the diamond is think of the ball as Volt and place the diamond between his eyes. Understand? Good. Then a large blast of the mixed colors will be fired from the diamond hit the ground in the center of the arena and spreads out in an explosion manner, will hit the whole field and do eight thousand damage to every one. [Freezes time.] Entonce of Death Rainbow Edition(Rainbow Vizier only.): The Rainbow Vizier will start to flash colors quicker and then fire a large translucent rainbow beam at each party member doing three thousand damage. [Freezes time.] (Insert random advanced spell and insert the words Rainbow Edition or Purified Edition at the end here.) (Rainbow Vizier and Light Vizier only.) Normal Attacks: The Dark Vizier and the Crystal God are the only one's that attack physically. The Dark Vizier just rams into you're party members dealing five hundred damage. The Crystal God slams his sword into the ground or swipes it horizontally for attacks, some times in Mania mode he'll pull out a new move where he jumps off screen and swipes a random party member out of no where, all of his attacks do one thousand damage. By the way though the Light Vizier doesn't physically attack it does fly around in an annoying fashion causing you to have to chase it around or have to deal with Prism Sword over and over again. Summon Chant: All mighty creator of the universe, weigher of sins, ruler of humanity, creator of progress hear my cry! Blasts of never ending darkness, endeavoring light, the limitless colors that retell the story of the great Cataclysm time has forgotten. You are the almighty, the Omega, all rests within you're power. You are the ruler of eternity and only you have the power to purify, to judge, to save. We are merely your pawns and shall serve you untill the end of time. Oh almighty Omega hear my cry, purify the light of the evil. Forgive those who have sinned. Usher in a new humanity and smite those who defy you're whim! Effect: The Crystal God will show up with his Vizier's and perform Omega Entonce of Death but instead do fifty thousand damage. Benefit: No benefit at all, all party members except the summoner* are turned to stone for the whole battle and can not be cured untill after the battle. The summoner is reduced to 0 TP and 10% health. The chant also takes about two minutes. The only upside is that the chant can't be interuppted seeing as how you are protected by a barrier of light, though you do take tripple damage so maybe it isn't that much of a good side and it can't be cancelled. Items: Light Wing: Gives the user double health and fifty extra stat points in all areas but reduces experience gained to zero. Also gives the user the ability to summon the Crystal God. Dark Wings: Think kind of shaped like the baterang. 1000 ATK + Dark Elemental Rainbow Axe: Think a pink scepter with a shimmering butterfly wing instead of an axe head. 0 ATK but gives Presea unlimited TP and 100 extra in all stats except for ATK. Crystal Mail: 50 Def + Immunity to all elements Crystal Gauntlets: Basically a really large diamond that covers Regal's hand. 1000 ATK and slight resistance to all elements. Rainbow Staff: Basically the same as Raine's devil's arm weapon except it shimmers all the color of the rainbow and the orb gives off a holy aura. 0 ATK +100 INT and 1/4 TP usage. Omega Buster: The Crystal God's sword except downsized to about double the size of one of their normal swords. +1000 ATK -200 DEF -200 Speed +1000 Luck +30% Max HP |
![]() |
|
| stabbinator | Oct 15 2005, 12:11 PM Post #10 |
|
The only metal-head on the board?
|
<_< Bosses don't have intelligence stats. =\ |
![]() |
|
| Zacharias Rerem Proja | Oct 18 2005, 07:07 PM Post #11 |
|
~Final Requiem~
|
Oh. |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Video Games · Next Topic » |









7:45 PM Jul 10