| Welcome to The Impact Zone. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Kick to Inverted DDT; Frist move hack so it may be dull... | |
|---|---|
| Tweet Topic Started: Mar 10 2006, 03:18 PM (1,574 Views) | |
| AcidFMHQ | Mar 10 2006, 03:18 PM Post #1 |
![]()
Jobber
|
Well if you didn't know I was apart of the smackdown!2 hacking community like along time ago went by the name of Acidhacker55... but ne way I have found a way to hack No mercy with PJ64 using a program called CEP its orginally used for PSX emus the only problem is it really doesn't show the address as they should be like the P1 animation addy is 8006B456 and the frame addy is 8006B454 so its backwards but you can view stuff in real time so that makes its awesome so if ne of you guys would like for me to post how to use CEP with PJ64 just reply I will type up a how to make hacked moves with it but ne way here is my frist move hack Replaces Flowing DDT D106B454 37A3 D106B456 0019 8106B460 00C0 D106B454 37A3 D106B456 0019 8106B462 7946 D106B514 37A4 D106B516 0019 8106B520 00C0 D106B514 37A4 D106B516 0019 8106B522 928E D106B454 37A3 D106B456 0052 8115AF52 0000 D106B514 37A4 D106B516 0052 8105B2AA 0000 Final note:can't get tokis working need so more time playing around with those to find out what it needs but ne way enjoy |
![]() |
|
| Dochappy | Mar 10 2006, 03:57 PM Post #2 |
|
Midcard
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Awesoem hack finally I can give Edge his edgecution ddt. its a great hack . thanks for posting. it glitches slightly in smackdown mall but its flawless in match |
![]() |
|
| AcidFMHQ | Mar 10 2006, 05:54 PM Post #3 |
![]()
Jobber
|
thanks
:D glad you like it for it being my frist think ever done with no mercy I didn't some crazy stuff with smackdown so theirs no telling what I may do with this |
![]() |
|
| Grantonic | Mar 12 2006, 02:47 AM Post #4 |
![]()
PWG : Bringing the fans into wrestling, maybe just a bit too far
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I'm definately going to check this out. |
![]() |
|
| mattjetfan80 | Mar 13 2006, 08:37 PM Post #5 |
|
Midcard
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Yeah tell us about CEP for pj64 |
![]() |
|
| AcidFMHQ | Mar 14 2006, 05:12 PM Post #6 |
![]()
Jobber
|
well here is how I was able to get CEP working with PJ64 frist I had to set the process to Pj64.. this is what my process tab looks like in CEP Posted Image now the Base Address is 3AD70000 this must be this for CEP to show the correct values for the addys if you don't want to have to set all that up just download my applist.txt here and replace it with the one that comes with CEP then when you load it up under were it says Select Application just select Project 64 1.6 http://fmhq.mustangfreak.us/stuff/APPLIST.rar now here is the tricky part this confused me also but I figured it out once you have the process selected go to the search tab and click on the clear button then click the grab button now select the edit tab and now you should be looking at a memory editor.. now this is were the confusing part is now since CEP is orginally for PSX its not going show the values are the right address for example Player 1's animation addy is 8006B454 but in CEP its going to be 8006B456 same for the frame addy it is 8006B456 but in CEP its 8006B454 somethings are swaped or just completely different here is the what the values are in CEP N64 CEP 8006B454<->8006B456 8006B456<->8006B454 8006B460<->8006B462 8006B462<->8006B460 8006B514<->8006B516 8006B516<->8006B514 8006B520<->8006B522 8006B522<->8006B520 Now that we have are values for hacking moves with CEP we want to find out the value for 6B454 In N64 code so we look at the converted addy that is 6B456 so in the edit tab click the jump button and just put in 6B456 no need to put in 800 cause its really 000 in CEP but ne way now that we are looking at the addy 6B456 we need to be able to see the data in real time so look at were it says update and change that to once for now to the right of that is 1000 set that to 50 now were you selected Once select Often now when your looking that the memory editor the data will be changing in real time this will enable you to get the right frames for when your hacking moves.. hope this helps moves of you out its pretty easy once you get the hang of it if you are a vet at doing this stuff you should know what your doing once your looking at the values again hope most of this helps if you mods or admins would like you can copy this post and make it as its own topic for a new tutorail on hacking with N64 emus |
![]() |
|
| xXxBladexXx | Mar 14 2006, 05:42 PM Post #7 |
|
Midcard
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Posted Image |
![]() |
|
| spicyfetus | Mar 21 2006, 09:25 PM Post #8 |
|
Jobber
|
link for cep? |
![]() |
|
| Gypsyfreak134 | Mar 22 2006, 11:41 PM Post #9 |
|
Jobber
|
Here's A Link Get The One Called CEP 0.2.4 http://members.at.infoseek.co.jp/DrHell/labo/index.html |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Move Hacks · Next Topic » |









![]](http://z2.ifrm.com/static/1/pip_r.png)

7:23 PM Jul 11