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Magic is in the Air
Topic Started: Dec 5 2010, 10:42 PM (44 Views)
HDEchidhog
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First in Command
Just letting everyone know that my next Website project involves tackling the Magic system. The section never made the transition to the new site because it needed an overhaul and clarification, which I now have time to do. Some aspects of magic will be changing as I iron out the new setup, and I wanted to post a topic with some key changes members should keep in mind while playing.
More detail will be provided on each change when the webpage goes live.


- Terminology Change: 'Aether,' the energy of the metaphysical world, is now officially 'Chaos.'

- Magical Merger: Positive/Negative Spirit Energy and Light/Dark Magic are now officially merged. Positive Spirit is Light, Negative is Dark.

- Magic Upgrade: White Fire has become an ultimate technique for Light users and Hellfire, for Dark users. These magics are tremendously strong and require GM approval for use, unless you've already been established as a user of either Fire. Both Fires draw fuel from a user's life energy at an alarming rate unless they have an Angelic or Demonic nature - untrained users can knock themselves out just summoning the Fires.


If anyone has any questions or wants further clarification on anything, just post a question here in the thread and I'll get back to you.
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