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| BATTLE SYSTEM MOCKUP!; Opinions needed! | |
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| Tweet Topic Started: Jun 28 2008, 11:47 PM (3,402 Views) | |
| +L y n d ii | Jul 10 2008, 12:44 AM Post #106 |
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Astral Senshi of Sagittarius
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Oh Gemity...I still remember screaming while trying to kill Dirna. Took me forever xD So, the fighting mode's going to be like playing chess? Or did I totally read that wrong ^^" |
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| Cloud | Jul 10 2008, 09:29 AM Post #107 |
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Sailor Soldier
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Exactly. ^^ These sounds are pretty important, I think they should be heavily used... |
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| Chains Of Fate | Jul 10 2008, 12:21 PM Post #108 |
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President of Crystal Tokyo
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Hmm. How to describe it. You found this chess-set thing and it enabled you to do a fighting mode where you pick a character and fight against other characters. You had set statistics and abilities and you didn't win anything, it was just for fun. |
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| ArtemisX | Jul 10 2008, 01:55 PM Post #109 |
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Moon Fairy
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Maybe we should get a screencap or mock up of this chess system. o_O Just saying, and yes, it's cause with every update we get more excited, so we demand it! Come on! Oh and on the sounds, definately keep the anime ones. Again, they're probably all over the net because of the MUGEN games. |
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| Chains Of Fate | Jul 10 2008, 03:11 PM Post #110 |
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President of Crystal Tokyo
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There's no chess game. ^^; What I was referring to is Star Ocean 3. In Star Ocean 3, you find a chess-set like item, and you give it to a woman in a city, and the item then allows you to do a fighting mode where you pick a character to fight as, and another to fight against, and you fight with a set set of statistics and moves. No chess game, no chess game! XD So what I was saying is in the game, I could have a fighting mode in the Coliseum (separate from the real Coliseum battles) where you can use characters you don't obtain in the game as playable characters. |
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| Cloud | Jul 11 2008, 04:50 PM Post #111 |
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Sailor Soldier
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Wow! This is a cool idea!!! It will be very funny to fight the inner senshi using Rubeus and the ayakashi sisters!
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| MageHammer | Jul 11 2008, 06:01 PM Post #112 |
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Kung Fu Ninja warrior and Commander of the Legions of Doom
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Custom Character= delicious Not that I'm saying to put it in. I'd definitely find a way to exploit that somehow being the strategist that I am. Anyway, things look awesome so far. When you can, please post a more finalized picture of the battle screen. Unless that's spoilering... |
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| Cloud | Jul 11 2008, 07:04 PM Post #113 |
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Sailor Soldier
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Yes, please!
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| Leo | Jul 11 2008, 08:12 PM Post #114 |
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Moon Fairy
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STUPID QUESTION: Are you using a script for this battle system and if so, Do you do it your self O.O? |
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| Chains Of Fate | Jul 12 2008, 02:17 PM Post #115 |
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President of Crystal Tokyo
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Yes, we're using a script, Kairose is the one who's coding it. ^^ |
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| Leo | Jul 12 2008, 02:25 PM Post #116 |
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Moon Fairy
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dang, I wish I had a code like that. Your Battle system Looks really COOL! I can't wait to play it! |
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| mikaylaaria | Jul 12 2008, 04:38 PM Post #117 |
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Rainbow-In-Training
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Hurrrr... I can't code... It makes me appreciate all the more how awsome the battle system is. |
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| Leo | Jul 13 2008, 02:18 PM Post #118 |
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Moon Fairy
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I want a battle system VERY close to this one. Will you be posting a demo or a shared script for others to edit to fit their game? |
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| Chains Of Fate | Jul 13 2008, 02:31 PM Post #119 |
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President of Crystal Tokyo
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No, we want it to remain exclusive to PSSM: The RPG. Otherwise, what's the point of having a custom battle system? ^^; |
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| Leo | Jul 13 2008, 02:41 PM Post #120 |
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Moon Fairy
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ah... I see
^_^ Just makes me more motivated to see it operational ^_^ |
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1:52 PM Jul 11

