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Border Town; Read all pinned threads before posting
Topic Started: Jul 8 2006, 05:52 PM (164 Views)
Rarog
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If my life is sin, heaven must be boring as hell
At the end of the world, there is a strange and wonderful place. Situated on a high plateau, shrouded in darkness and thick fog banks, is a city. No one really knows how big it is, it seems to keep streching into eternity. In the center of the city is the hub, a large collection of buildings and streets called the Hub. In this city, everything and anything collide. In these misted streets, an oddball collection of beings go about their bussiness, living on the edge. This city is called Border Town.

Welcome to Border town! You look like you're new around here. Before we let you into Immigrations, here are some things you should know.

Where you are: Border Town in a city in which all games, all movies, indeed, all things, come together. The city itself has no real boundries, as it is contained on a sphere. The city is almost constantly shrouded in fog, although there is apparently a sun, as Day/Night cycles are present. The city is accessed by Doorways and Gates, which are scattered across eternity The city is every changing, and the only constant location is the hub, from which all places in border town flow.

Border town rarely sees many perminant residents, even though many move though the city. The only constant residents are the Tenders, which can be divided into three broad catagories
Wanderers: Are strange Tenders that have never been seen. Their presance is marked by a thickening of the fog and a grey spot in the center. They claim to be beings created by faith, so if anyone saw what they actually looked like, they would vanish. Their job in Border Town appears to be conduits of the fourth wall, a strange type of beings from beyond. They can be useful, but don't expect favors unless they come to you.
Hearths: These people, which appear as washed out humanoids, carry out things like creating food, selling items, and generally adminastrating to the city.
The Watch:Polizei. Don't skrew with them, or break the rules.
Tenders can't be killed, save for the Wanderers. They can, however, be banished, a banishment that lasts for 24 hours. That's not to say, however, that it's easy.
Until the twentith century, reality was everything that humans could see, hear, touch, smell, or taste.
Since the intial publictation of the charted electromagnetic spectrum, humans have learned what they see, hear, touch, smell, and taste is less than a millionth of reality
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