Welcome Guest [Log In] [Register]
Add Reply
Guild Wars 2
Topic Started: May 2 2010, 02:06 PM (2,722 Views)
Nova Zero
Member Avatar
You are not alone.
Yeah, our group's main problem that time was that we just couldn't outdamage the Effigy's regen and we were overwhelmed by the knockdown and Searing Crystals falling on us.

Though to be honest, I couldn't really notice what the rest of my team was doing, as I was too busy keeping up my offense.

And I'm kind of interested on a condition damage build for my Elementalist. Might be easier to get the set for it since it's less popular than the Power/Precison/Crit Damage sets. Though the only problem is that high damage will get better results than DoTs.
Edited by Nova Zero, Sep 27 2012, 03:16 AM.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Sorrow's Embrace was a lot of fun. Not as hard as AC, but maybe a little harder than TA post-changes; either way, I found it more enjoyable than both, and it stands out as my favorite dungeon so far. Doesn't hurt that we got a healthy dose of Felicia Day and that awesome dragon fight art cutscene too. Maybe it's just the brevity, but I have to say it also feels really good to deal with the best two characters of Destiny's Edge again. I'm probably just tired of hating boring as hell Trahearne for stealing my personal story though.

Next up, Citadel of Flame. Probably wont get to that until tomorrow night though; don't think I'll have much time to play today, with only maybe an hour and a half between my work and other obligations. I'll probably just play Tokyo Jungle instead. XD
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
Call me when you're running Citadel of Flame, though I must warn you that this, along with Honor of the Waves, Crucible of Eternity and Arah, are dungeons I'm not overly familiar with, due to how little I played these dungeons, so my knowledge may be limited. Still, I don't think you're in any rush to do the dungeons, so take your time.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Ended up doing Citadel of Flame this morning, actually, so I missed you when I went to do it. Was pretty easy overall, with the exception of one tough fight against the Unlimited Blade Works guy. That just leaves Honor of the Waves as my next dungeon destination, which hopefully I'll get to do in the next few days.

In the meanwhile, I'm sad because the Explorer's Armor fad is over now, and their price devalued by about 10s. I can still make money off them, but it's very little at this point, so it doesn't seem as worth it.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
I seem to be focusing too much on my Elementalist that I forgot that my Thief still needs an exotic Helm, Shoulder, Leggings and Pistol to maximize the damage output of my Pistol-Pistol(first half is a Mystic Pistol, the 2nd Mystic Pistol replaced my Dagger, making me wield Sword-Pistol), not to mention the Superior Runes of Strength that I need to finalize everything, but didn't get because I was waiting for their prices to go down(88s, last I remember).

That said, is a Power/Precision/Toughness set good for an elementalist? Because I feel like I lack survivability.
Edited by Nova Zero, Oct 2 2012, 10:33 PM.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
Just did two routes for Sorrow's Embrace. Route 3 was so easy, you could do it with 4 people. Route 2 is so evil that I don't want to do it again anymore, nor will I ever take anyone to it. It reeks of bad level design.

Spoiler: click to toggle


My group must have spent over 3 hours doing that route. I guess I now know the reason why no one wants to do SE route 2. And I found out the hard way. I pity anyone who wants that Dungeon Master achievement.
Edited by Nova Zero, Oct 3 2012, 09:20 AM.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Well . . . the third boss sounds kind of interesting. >_>
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
Just hit all 3 routes of CoE explore a while ago. They're...annoying, to say the least. Aside from some bosses, the routes are more or less similar. Two routes even share the same path until 3/4ths way into the dungeon. There's one thing that all 3 routes share in common, though:

Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Meanwhile my plans have hit a brick wall. I want to do CoE Story before Arah Story, but no one ever runs CoE story and even CoE explore is rare enough that it's almost always locked down. I think I only saw someone looking for CoE Story groups once, and I didn't have time to respond and no one responded to him in the hour I saw him /mapping. I'm beginning to wonder if I'll have to skip CoE story entirely, which would suck because Zojja and Kudu were a big part of my personal storyline and I really want to see that resolution.

I've gone gear treadmill in the meantime, bumping things up to exotic wherever I can. I finished crafting five of six exotics - 3 Carrion and 2 Cleric's - and bought my last for karma so I could have a Power/Toughness/Vitality headpiece. I then transmuted my starting monogoggle over it, of course. I also invested about 1.5g into clearing out the last 200 points of Huntsman and crafting myself an Exotic pistol, buying a Rare shield to pair with it since I can't craft those. Should be upping my Rifle, Harpoon Gun and second pistol to Exotic too pretty quick here too. Also finally upped several on my other pieces of gear to level 80. I've had 80 green trinkets for a while now, and the back piece from my story, but I only just now bought out Level 80 green rings and an amulet. Feels good to be mostly done crafting for myself, although I'll probably step up and get an alternate stat build armor set eventually so I can switch to DPS or what have you on the fly.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
I can probably round up my guild for a run on CoE story for you, assuming they're not busy with TA or HotW.

Also, I never got the point of the rare and exotic amulets/accessories/rings. The price difference is so high compared to masterwork level amulets/accessories/rings, but the point difference is near negligible. Also not planning on upping my underwater equipment past masterwork, since underwater combat sucks and it seems the only way to get good aqua helms is through karma merchants.
Edited by Nova Zero, Oct 8 2012, 08:29 AM.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
I'm going to do it, even though I'll never see those bonuses since I'm in Grenade Kit whenever I'm in water. XD

But yeah, any help getting CoE story done would be appreciated. I'm more than happy pitching in for CoE grinding too, since it'll help get me that awesome armor skin and build towards my Legendary.
Edited by ZetaStriker, Oct 8 2012, 11:16 AM.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Did my first set of explorable runs today, running the Teleporter and Front Door routes of CoE after failing to find a story group again. I actually got a record breaking number of 2 people in the party trying to do story before giving up, although one of those people was me. In any case, I thought CoE was a lot of fun. My first run was a little brutal. No one was explaining any mechanics, so I was left to figure things out for myself. I wasn't too effective in gimmicky battles such as the one where you get robots to blow themselves up on the boss, where I didn't really understand the mechanics until the last couple minutes, died in all three Subject Alpha fights and badly damaged my armor on the laser jumping puzzle.

Second time though? Felt like a rock star. I was reviving downed people all over the place, even popping people up from impossible situations with the help of Elixir R's AoE revive. Subject Alpha's AoEs ceased to be much of a problem, and I was in the fight for the entirety of each fight, deftly dodging his AoEs without backing away to stop DPS. The only thing that gave me trouble the whole time was getting a feel for the timing of the Evolved Destroyer's barrier raising, and getting lava-killed a few times. Was a really nice progression, and I'm looking forward to running the third route and experimenting with other explorable modes as well. I still really, really want to finish CoE and Arah Story first though. If I ever find a group for the former.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
Sorry about last night. I was supposed to go somewhere and I wasn't feeling up for some dungeoning.

Also, apparently getting better underwater weapons is a good idea.
Spoiler: click to toggle


And about that part with the lasers in CoE, I just unequip all my armor so they won't get damaged in case I trip up and die. I still won't ever get used to Subject Alpha. It has some readable attacks, but its ground spike attack is too fast for me to dodge. Not to mention that it hits like a truck.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Heh, good to know. I'm kind of curious what they did with underwater Exp mode bosses, considering there's no "red bubble" effect or anything like that. Not sure if that's REALLY a spoiler though. More of a warning. XD

As for CoE, I finally did story last night! I recruit one guy in Malchior's Leap, one from Cursed Shore, and once we were almost full people finally started responding in Lion's Arch. It took work to form that damn group, but it felt good to finally wrap Kudu up. Bastard stole my invention at level 11. =/

I did end up getting naked for my second laser run in Exp, but it was unnecessary. I aced it pretty easily after getting used to the pattern the first time. As for Subject Alpha, when you say ground slam do you mean the line of red circle he makes, or the giant red circle spam? Because the huge AoE is the only thing I noticed that hit hard, and you can just time your dodge to a couple seconds after circles appear to evade the damage on that. Even without vigor I had enough endurance to dodge every time
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
And speaking of Subject Alpha, this thread has some amazing strategies and attack breakdowns. Especially for ranged, which I normally see you using.

https://forum-en.guildwars2.com/forum/game/dungeons/A-terribly-long-guide-to-Subject-Alpha/first#post405645
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
I tend to put spoiler tags on warnings. Don't really know if that constitutes as a spoiler. Grats on finally getting through CoE.

As for Subject Alpha, I was talking about the line of 3 red circles. He usually does it in the route where people say that stacking on him in melee range is a good idea, and since the first one comes out too quick, I end up getting downed. As for the red circle AoE spam, I found out that standing in the middle of the small circle already makes you safe from the upcoming AoE; going outside the small circle and into the huge circle will damage you. The problem is, in Route 2, I believe, one of those AoE circles is a warning for a huge ice spike in the center, which he will hide inside the earth spike AoE circles. Kind of a pain, really.
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
I'm surprised the spike line is downing you . . . it's pretty much his weakest attack. He really lacks any kind of auto attack, so I always counted that as sort of its equivalent. If you're built without enough defense to survive that, I highly suggest you stay back in route 1. It will give you room to dodge when the spike line comes at you, and his other attack you can step out of without dodging on route 1. There's no reason to go melee, really, if you know how to dodge if you catch aggro, and move away from the people he's trying to hit the rest of the time.

As for the ring strategy . . . because I have trouble seeing the mist/ice that signifies each attack before it goes off, I just always dodge the AoE. Even without vigor it's not hard once you get the timing down. Your dodge frame lasts long enough that if you count to maybe 2 seconds after the circles appear, you should evade the damage.
Edited by ZetaStriker, Oct 12 2012, 08:38 AM.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
Well, I suppose it's my fault for having my Thief run a glass cannon build. It just proves that it's a bad idea. At the very least, I changed some of my equipment to have Toughness and Vitality. Not sure how it's helping since I think I only have 2 equipment slots with Toughness and Vitality, along with a few accessories.
Offline Profile Quote Post Goto Top
 
XR
Member Avatar
King of Awesomeness
Child of the Sun
There's no point to going Tough/Vit unless you're in PVP. If it's actually melee unfriendly (ie self PBAOE), stick with double pistols, otherwise just keep moving behind whatever you're attacking. That usually puts you out of harm.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
I suppose I can do that. Problem is, Subject Alpha likes looking at me. At best, I need the Tgh and Vit to fall back on in case I get hit too much. Plus, I kinda use my Thief in WvW.
Offline Profile Quote Post Goto Top
 
XR
Member Avatar
King of Awesomeness
Child of the Sun
If he likes looking at you, there's loads of ways around it. Vanish, Vanish Field, Smoke Bomb, etc etc. Use your skills to put you out of harm's way, not forcefully change your equipment to cover for bad game design.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
Yeah, I guess you're right. I carry around Shadow Refuge, but I scarcely use it aside from rezzing people and for the Lifesteal combo attack I get with the pistol attacks. I keep forgetting to use it for stuff like you know...hiding. Thought I could use Blinding Powder for that, but then I reserve that for WvW.

And now that I think about it, I feel like I'm wasting Shadow Refuge usage since I essentially get 10+ seconds of stealth with it. Probably worth more than a few shots of Lifesteal.
Edited by Nova Zero, Oct 14 2012, 01:18 AM.
Offline Profile Quote Post Goto Top
 
XR
Member Avatar
King of Awesomeness
Child of the Sun
I absolutely love it. Especially when clearing those objectives, SPs and chests that require you to kill a Vet or Champ to get to. Tactically, it's also great for getting into position before a fight or forcing mobs to drop chase while standing smack middle in a long corridor of mobs you would normally have to fight through. And of course, during fights, I drop it whenever I sense any immediate danger and see if my team is going to die. If yes, run away and healing vanish. If not, carry on.
Offline Profile Quote Post Goto Top
 
Nova Zero
Member Avatar
You are not alone.
I also noticed that it stacks more and more Might the more you stay hidden in the Refuge if you have the Hidden Assassin trait. Pretty nice skill. I initially got it for the healing, but then I was surprised to learn what other stuff I could do with it.

And yeah, I still remember how Shadow Refuge helped my group get by some situations(like the tunnel segment in SE story).
Offline Profile Quote Post Goto Top
 
ZetaStriker
Member Avatar
It's Like You're Carrying the Weight of the World~
[ *  *  *  *  *  *  *  *  *  *  *  * ]
So, did you guys check out the new content? The first step of the meta event was kind of boring, but I'm loving the new jumping puzzles. My thoughts:


Cuddler's Cove


Hidden Garden[/spoiler


Vexa's Lab
Edited by ZetaStriker, Oct 23 2012, 09:14 PM.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Video & Games · Next Topic »
Add Reply