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Super Robot Wars M; Dimension travelling mayhem!
Topic Started: Mar 7 2006, 06:50 PM (1,684 Views)
AmuroNT1
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The man who destroys worlds and creates worlds
Museum Refugee
Basic Concept: An SRW that finally brings in a large number of fanstasy series, as well as the rather odd concept of on-foot battles.

Series Involved: Note that this list is yet incomplete, but the ideal choices would be modern-near future series with limited scale of action (OVAs or series with less focus on mecha), as well as a number of other-world fantasy series.

Modern:
G Gundam
Endless Waltz
G-Unit
Full Metal Panic
Tekkaman Blade
Mazinkaiser OVA + Movie
New Getter Robo

Fantasy:
Cybaster (the SRW version, not the crappy anime)
Dunbine
Escaflowne
Rayearth
Vandread

Plot: Space Era 94. For the longest time, the world was at peace, thanks to the advent of the Gundam Fight. However, with the arrival of the Devil Gundam just before the 13th Gundam Fight's start, the fragile peace was thrown into chaos and warfare. Almost overnight, clouds of war appeared over the planet. Experimenting with new technology, nations began creating war machines like mobile suits and arm slaves. Just when it looked like the world was about to plunge headlong into never-ending warfare, a portal opened up to a new world, where a conflict of knights, mages and magical armor threatened to devour another planet. In the crucible of war, it's up to the young heroes from both worlds to unite and save their homes from eternal darkness.

Role played by each series in the game:

G Gundam - A rather large part, since the Devil Gundam's arrival (earlier here than in the series) precipitates the war. The Gundam Fight is held in a last-ditch attempt to resolve the conflict peacefully, but it happens anyway, and the Gundam Fighters enter the conflict with the intent of bringing all sides back to the negotiating table.
Player Units: Shining Gundam, God Gundam, Rising Gundam, Gundam Maxter, Dragon Gundam, Gundam Rose, Bolt Gundam, Nobel Gundam, Gorby II
Enemy Units: Devil Gundam (various evolutions), Master Gundam, Grand Gundam, Walter Gundam, Gundam Heaven's Sword, Death Army
Hidden Units: Master Gundam

Endless Waltz - Actually a little deceptive; thanks to G-Unit's inclusion, EW can stand in for Gundam Wing itself. The plot acted out would be a truncated version of the series, with the Ver.Ka Gundams standing in. After resolving this, the boys go to the other world to help with its problem, and return just in time for Dekim's Operation Meteor.
Player Units: Wing, Wing Zero, Deathscythe, Deathscythe Hell, Heavyarms, Heavyrms Kai, Sandrock, Sandrock Kai, Shenlong, Altron, Tallgeese III, Taurus (SK), Peacemillion
Enemy Units: Leo, Taurus (OZ), Virgo, Virgo II, Epyon, Libra, Serpent, Altron
Hidden Units: Epyon

G-Unit - The Barnetts are brought in during Gundam Wing's space arc to deal with the Wing Team, but get betrayed by Prize, who wants their Gundams' technology to help win the war. Their support team comes along, and much of the series' plot is re-created within the Earth sphere.
Player Units: Geminass 01, Geminass 02, L.O. Booster, Aesculapius, Griepe
Enemy Units: Leo-S, Leo-R, Leo-N, Vayeate Shuivan, Mercurius Shuivan, Hydra, Burnlapius
Hidden Units: Vayeate Shuivan, Mercurius Shuivan

Full Metal Panic - Mithril would end up being a secret peacekeeping force, always on guard lest the peaceful situation devolve. As per the series, Sosuke is protecting Kaname to prevent the secrets she holds as a Whispered from falling into unscrupulous hands.
Player Units: M9 Gernsback (Sosuke, Kurtz, Mao units), ARX-7 Arbalest, Bonta-Kun, Tuatha de Danaan
Enemy Units: RK-92 Savage, ZY-98 Shadow, Codarl, Codarl-M, Behemoth
Hidden Units; Bonta-Kun

Tekkaman Blade - The basic series plot would be followed, but a little time would be devoted to D-Boy's reaction to working in the pre-industrial cultures of the other world.
Player Units: Tekkaman Blade, Blastor Tekkaman Blade, Pegas, Blue Earth
Enemy Units: Radam Beast, Radam Mother, Tekkaman Dagger, Tekkaman Axe, Tekkaman Sword, Tekkaman Lance, Tekkaman Evil, Tekkaman Omega
Hidden Units: Tekkaman Rapier

Once more, still incomplete. Suggestions appreciated.
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Raxtenko
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The Maleficent

Patlabor, maybe?
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Ideon
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a bottle a day keeps Yog-Sothoth away
If on-foot battles are what you want, I'd suggest Sadamitsu the Destroyer, myself. It's just awesome.


Thought about Maze for the fantasy-ish end of things?
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Lowe Gear
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HNH

And Ideon beats me to the punch...again. <_<
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AmuroNT1
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The man who destroys worlds and creates worlds
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I dunno about Maze...it would probably creep the hell out of the rest of the team. Especially the manga version of the plot.

What about Lamune and 40 Fire? That had a few mecha, and was pretty enjoyable.
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Lowe Gear
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HNH

There's always Scrapped Princess.
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Ideon
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a bottle a day keeps Yog-Sothoth away
How does the manga version of Maze go, anyway? Hell, I keep forgetting they had a manga.
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Orochi Kusanagi
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Unlimited Blade Works
Lowe Gear
Mar 8 2006, 12:29 AM
There's always Scrapped Princess.

*was going to say that* >>;; Well I second it.
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AmuroNT1
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The man who destroys worlds and creates worlds
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Ideon
Mar 8 2006, 12:29 AM
How does the manga version of Maze go, anyway? Hell, I keep forgetting they had a manga.

The big difference with Manga Maze is that the two forms of Maze were originally an incestuous brother and sister who ended up in the alternate reality because they had sex. The final villains are eventually revealed to be ancestors of theirs who did the same thing.

IIRC, in the anime, they only kissed.
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Infected
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Might I suggest the Cyber Knight game series. So it's not from Bandai/Banpresto and all, but it's a game and it, atleast the second one, already features battles with Mechas and battles out of them.
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AmuroNT1
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I was thinking, should I add in the Mazinkaiser anime and New Getter? It's a way to include two of the three SRW staples without stealing too much of the attention. Besides, Anime Mazinkaiser isn't as overwhelmingly powerful as its manga and game counterpart. Now, I know someone's going to point out that New Getter pulls off feats that Shin Getter needs assistance for, but I came to that decision because Shin is too overarching, while Neo neglects the original Getter Team. New has debatable levels of power, but then again, so does G Gundam, and besides, New Getter has space- and time-travel involved, which is important given the game's general theme.
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Orochi Kusanagi
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Unlimited Blade Works
How about God Mazinger instead? It'd fit the fantasy style thing a little better IMO.
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AmuroNT1
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The man who destroys worlds and creates worlds
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The thing is, God Mazinger lacks a lot of the elements that really make a Mazinger series. That, and AFAIK it only has its sword as a weapon. ^_^;;
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Lowe Gear
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HNH

I say go for it. New Getter IS obscenely powerful, but that's never been a real hindrance for a series before.

And :blink: at the Maze manga.
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Ideon
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a bottle a day keeps Yog-Sothoth away
AmuroNT1
Mar 8 2006, 06:00 AM
I was thinking, should I add in the Mazinkaiser anime and New Getter? It's a way to include two of the three SRW staples without stealing too much of the attention. Besides, Anime Mazinkaiser isn't as overwhelmingly powerful as its manga and game counterpart. Now, I know someone's going to point out that New Getter pulls off feats that Shin Getter needs assistance for, but I came to that decision because Shin is too overarching, while Neo neglects the original Getter Team. New has debatable levels of power, but then again, so does G Gundam, and besides, New Getter has space- and time-travel involved, which is important given the game's general theme.

I was planning to stick 'em in my idea way back, so I'd say go for it. Then again, New Getter's whole mucking about in space-time probably fit my concept a bit better, but hey. That can always be worked around/modified/ignored as need be.

Besides, more Benkei Musashibou is always a good thing.
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Imperial
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The Rolling Man
I was also going to suggest New Getter. The title mech may be very powerful, but consider the number and nature of its upgrades.

In the final episodes, it becomes as powerful as it does because it absorbs the Getter Rays in that strange universe the Gods transported the Team to. Perhaps you could abbridge that portion of the New plot and have the final battle simply take place in Byston Well or some such, thereby removing a significant power-up.

Besides, I never got the impression that the New Getter was as strong as everyone else seem to make it out to be. Shin is a beast, even among Getters. I don't think the New could defeat it.
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Homeless One
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Veda Terminal

If we simply compare them in their anime appearances, New Getter performs moves on its own that Shin only manages by combo-attacking with Shin Dragon.
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Lowe Gear
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HNH

Such as being able to cleave a planet in two with the Final Getter Tomahawk. :ph43r:
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Imperial
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The Rolling Man
New Getter was in a Getter Ray-laced universe, which constitutes an assist, even if it was by a non-sentient being.

But I'm splitting hairs.
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The Golux
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AmuroNT1
Mar 8 2006, 01:41 AM
Ideon
Mar 8 2006, 12:29 AM
How does the manga version of Maze go, anyway?  Hell, I keep forgetting they had a manga.

The big difference with Manga Maze is that the two forms of Maze were originally an incestuous brother and sister who ended up in the alternate reality because they had sex. The final villains are eventually revealed to be ancestors of theirs who did the same thing.

IIRC, in the anime, they only kissed.

...That's it?
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AmuroNT1
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Still, I think the idea of incestuous intercourse would creep out basically everyone else. Besides, do you REALLY want the super-horny, bisexual supporting cast meeting up with people like the Magic Knights and the Wing boys?

As for New Getter, I don't think its Getter-charged form would be that bad using SRW mechanics. It would probably be a Morale-based transformation like G Gundam's hyper mode. Heck, I might even include the mutated Getter-1 (AKA Ryoma's Custom Getter) as a hidden unit, in the form of a further upgrade to the hyper mode.
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Homeless One
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Veda Terminal

Could always have the New Getter finale stage pull a "Za Powaa" and just give all your units 300 morale or something.
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AmuroNT1
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Getter Energy-charged Mazinkaiser? That's so scary I think I'm going to have trouble sleeping tonight.
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Lowe Gear
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HNH

Hey, it worked in SRW F.
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AmuroNT1
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The man who destroys worlds and creates worlds
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Doesn't stop it from being scary, my friend.
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